WatchOutYourLife

In this plugin, I have created a brand new level system. It will award a certain maximum health bonus to players based on the amount of damage they have dealt.

7

Quick challenge

How far can you run before the mobs catch you?

WatchOutYourLife

Core mechanism

Upgrade condition: Accumulate a certain amount of damage (not kills, but damage values) Lv1→Lv2: 10,000 damage Lv2→Lv3: 15,000 damage Lv3→Lv4: 20,000 damage (5,000 more per level) Attribute enhancement

Each level up increases the maximum health by 2 points Lv1: 20 health points, Lv2: 22 health points, Lv 28 health points Display mode5:

Use BossBar to display above the inventory Display format: Level: X/Current Damage/Required Damage Maximum level display: ★ Level: X (MAX) ★ Instruction

/level - View your level information /setmaxlevel < level > - Real-time modification of the maximum level limit (op permission required) Configuration

Default maximum level: Level 5 Permissions nodes: watchoutyourlife.level (default true), watchoutyourlife.setmaxlevel (op)

核心机制:

升级条件:累计造成一定伤害(不是击杀,是伤害数值) Lv1→Lv2: 10000 伤害 Lv2→Lv3: 15000 伤害 Lv3→Lv4: 20000 伤害(每级增加 5000) 属性提升:

每升一级增加 2 点最大生命值 Lv1: 20 血,Lv2: 22 血,Lv5: 28 血 显示方式:

使用 BossBar 显示在物品栏上方 显示格式:等级: X | 当前伤害/所需伤害 满级显示:★ 等级: X (MAX) ★ 指令:

/level - 查看自己的等级信息 /setmaxlevel <等级> - 实时修改最大等级上限(需要 op 权限) 配置:

默认最大等级:5 级 权限节点:watchoutyourlife.level(默认true),watchoutyourlife.setmaxlevel(默认op)

ADS