Worn Tear
Durability affects tool efficiency and weapon damage.
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Worn Tear
Worn Tear
Want durability to affect tool efficiency and weapon damage? This mod provides a convenient configuration file that allows you to easily set how an item's performance changes with durability loss based on customizable curves.
Usage Example
Create `config/WornTear/example.json`:
```json [ { "match": "minecraft:wooden_axe", "rule": "4+[0,0]*0" }, { "match": "minecraft:shears", "rule": "0+[0,1]*-20" }, { "match": "minecraft:iron_shovel", "rule": "0.3+[0.4,0.5]*0.6" } ] ```
- The first rule makes the wooden axe always have 400% efficiency. - The second rule makes shears have -2000% efficiency at full durability, increasing linearly as durability decreases. At zero durability, efficiency becomes 0%. - The third rule demonstrates a more typical configuration: 0.3 means the iron shovel always has a base efficiency of 30%. When durability is between 40% and 50%, a linear change occurs: - At or below 40% durability, efficiency remains 30%. - At 45% durability, efficiency is 0.3 + 0.5 * 0.6 = 60%. - At or above 50% durability, efficiency stabilizes at 0.3 + 0.6 = 90%.
You can enable tooltip coefficient displays in the configuration file to visualize these effects.
The efficiency changes mentioned above apply to both block breaking speed and weapon damage.
Planned Features
- Durability affecting armor toughness. - More detailed and customizable configuration options.