Worn Tear

Durability affects tool efficiency and weapon damage.

276

Quick challenge

How far can you run before the mobs catch you?

Worn Tear

Worn Tear

Want durability to affect tool efficiency and weapon damage? This mod provides a convenient configuration file that allows you to easily set how an item's performance changes with durability loss based on customizable curves.

Usage Example

Create `config/WornTear/example.json`:

```json [ { "match": "minecraft:wooden_axe", "rule": "4+[0,0]*0" }, { "match": "minecraft:shears", "rule": "0+[0,1]*-20" }, { "match": "minecraft:iron_shovel", "rule": "0.3+[0.4,0.5]*0.6" } ] ```

- The first rule makes the wooden axe always have 400% efficiency. - The second rule makes shears have -2000% efficiency at full durability, increasing linearly as durability decreases. At zero durability, efficiency becomes 0%. - The third rule demonstrates a more typical configuration: 0.3 means the iron shovel always has a base efficiency of 30%. When durability is between 40% and 50%, a linear change occurs: - At or below 40% durability, efficiency remains 30%. - At 45% durability, efficiency is 0.3 + 0.5 * 0.6 = 60%. - At or above 50% durability, efficiency stabilizes at 0.3 + 0.6 = 90%.

You can enable tooltip coefficient displays in the configuration file to visualize these effects.

The efficiency changes mentioned above apply to both block breaking speed and weapon damage.

Planned Features

- Durability affecting armor toughness. - More detailed and customizable configuration options.

ADS