Wolves

Adds different wolf texture variations from the 24W10A snapshot to the game

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Wolves

- ## What is this? > This resource pack adds different variations of wolf textures depending on which biome it appeared in.

- ## ⚠️ Warning > These textures use `Optifine` technology. So if you don't want to use `Optifine` or you are using **Sodium** you will need to install the **Entity Texture Features** mod for the resource pack to work.

- ## 🎨 Types and spawn of wolves > | Name | Spawn | Biome_name | > |---------------------|:---------------------:|---------------------:| > | Rusty wolf | Jungle | minecraft:sparse_jungle | > | Spotted wolf | Savanna plateau | minecraft:savanna_plateau | > | Black wolf | Old growth pine taiga | minecraft:old_growth_pine_taiga | > | Striped wolf | Wooded badlands | minecraft:wooded_badlands | > | Snowy wolf | Snowy groves | minecraft:snowy_slopes | > | Ashen wolf | Snowy taiga | minecraft:snowy_taiga | > | Woods wolf | Forest | minecraft:forest | > | Chestnut wolf | Old growth spruce taiga | minecraft:old_growth_spruce_taiga |

> **More info**

- ## ❗ Note > During development I found that the wolf texture can reset if the wolf for example with a jungle color texture will be for example in the taiga and you restart from the world, then his texture color will reset.

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