WobblyDistortion

Makes your world wobbly and distorted. Sometimes it looks like a fuzzy AI-generated video

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Quick challenge

How far can you run before the mobs catch you?

WobblyDistortion

WobblyDistortion

This shader uses ```sin```, ```cos``` and other functions to change vertices positions to make it look wobbly when you move. May look like a fuzzy AI-generated video in some cases.

Minecraft version: 1.21.11+

Video

Config

You can configure shader in the ```assets/minecraft/shaders/include/distortion_config.glsl``` file Config lines: ``` // config #define GAME_TIME_SCALE 5000.0 // How fast distortion of the world goes on its own #define DISTORTION_MULTIPLIER 0.05 // Just basic multiplier for sin() and cos() #define MAX_DISTORTION_MULTIPLIER 4.0 // How far can be offset vertex from original point (per axis) #define COS_FREQ 1.0 // cos() frequency #define SIN_FREQ 1.0 // sin() frequency #define DISTORTION_START_DISTANCE 0.0 // how far from camera distortion starts #define DISTORTION_SMOOTHING_DISTANCE 5.0 // how far from camera distortion can reach its max value ```

Below you'll see some presets, I wanted to add compatibility with respackopts... But couldn't handle it

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