WobblyDistortion
Makes your world wobbly and distorted. Sometimes it looks like a fuzzy AI-generated video
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
WobblyDistortion
WobblyDistortion
This shader uses ```sin```, ```cos``` and other functions to change vertices positions to make it look wobbly when you move. May look like a fuzzy AI-generated video in some cases.
Minecraft version: 1.21.11+
Video
Config
You can configure shader in the ```assets/minecraft/shaders/include/distortion_config.glsl``` file Config lines: ``` // config #define GAME_TIME_SCALE 5000.0 // How fast distortion of the world goes on its own #define DISTORTION_MULTIPLIER 0.05 // Just basic multiplier for sin() and cos() #define MAX_DISTORTION_MULTIPLIER 4.0 // How far can be offset vertex from original point (per axis) #define COS_FREQ 1.0 // cos() frequency #define SIN_FREQ 1.0 // sin() frequency #define DISTORTION_START_DISTANCE 0.0 // how far from camera distortion starts #define DISTORTION_SMOOTHING_DISTANCE 5.0 // how far from camera distortion can reach its max value ```
Below you'll see some presets, I wanted to add compatibility with respackopts... But couldn't handle it