Weaponworks
A Mod focusing on expanding melee combat with new weapon classes.
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Weaponworks
Atteeeention!
Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.
UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.
Weaponworks adds 9 new weapon classes, each suited for a different style of combat.
Each weapon type comes in 6 tiers: - Wood - Stone - Iron - Gold - Diamond - Netherite
Available weapons:
- Greatsword
- Katana - Spear - Halberd - Scythe - Rapier - Hammer - Mace - Warglaive

--- The weapons are configurable since version 1.3.0 thanks to Sortilege powered configs. Parameters that can be configured at the moment are:
- Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1). - Attack speed. - Durability. - Fire resistance. - Attack range (only with and via Better Combat).