Water and Lava Normals
Based on Vibrant visuals. It makes water in shaders have reflections to make it prettier.
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Water and Lava Normals
Based on Vibrant visuals. It makes water in shaders have reflections to make it prettier. And also adds normals to lava, to also make it look better. it is more notable when shown against daylight.
It works on both LabPBR and SeusPBR. Just need to activate Advanced materials depending on the shaders you are using.

