Wanderlust Beacons

Ancient obelisks appear in chunks you've never visited, emitting particles that guide explorers toward undiscovered territories.

3,08k

Quick challenge

How far can you run before the mobs catch you?

Wanderlust Beacons

Wanderlust Beacons

A datapack that spawns mysterious stone obelisks at the boundaries between explored and unexplored terrain.

Spawning Mechanics

When a player enters a chunk adjacent to unvisited areas, there is a chance an obelisk will rise from the ground in a nearby unexplored chunk. The obelisk spawn is marked by rising amber particles visible from considerable distance.

Structure Design

Obelisks are composed of deepslate and copper blocks in a simple spiral formation, topped with a lightning rod that occasionally sparks. They serve as natural waypoints for navigation.

Decay System

Each obelisk tracks how long players spend in its chunk vicinity. Once a player has lingered within a 3-chunk radius for a cumulative five minutes of real time, the obelisk begins deteriorating block by block until nothing remains.

Generation Limits

The generation logic prevents obelisk spam by: - Maintaining minimum distances between active beacons - Limiting total active obelisks per dimension

Compass Fragment System

When an obelisk fully crumbles, it drops a unique compass fragment. Collecting four fragments at a crafting table yields a Cartographer's Lodestone that points toward the nearest active obelisk, creating a perpetual exploration loop for players who continuously push into uncharted wilderness.

ADS