Villiger Events

Random village events every 5 minutes while players stay in villages, now with dance and festival events.

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Quick challenge

How far can you run before the mobs catch you?

Villiger Events

sparkles Villiger Events

Villiger Events adds random events for players that stay inside village areas.

clock How It Works

- Every 5 minutes spent in a village area, one random event is triggered. - Event chances are weighted and fully configurable in `config.yml`.

gift Included Events

- Village Feast Village Feast *(gives random emerald rewards)* - %%MD1%% Village Feast *(Hero of the Village + regeneration boost)* - %%MD2%% Village Feast *(celebration fireworks around the player)* - %%MD3%% Village Feast *(spawns a wandering trader, optional llamas)* - %%MD4%% Village Feast *(spawns a small pillager patrol attack)* - %%MD5%% Village Feast *(villagers spin + jump for ~15s with music)* - %%MD6%% Village Feast *(boosts nearby crop growth + bread rewards)* - %%MD7%% Village Feast *(spawns iron golem defenders)* - %%MD8%% Village Feast *(food rewards + temporary buffs)*

keyboard Commands

- `/villigerevents status` - `/villigerevents status <player>` - `/villigerevents reload` - `/villigerevents force <player>`

repeat Aliases

- `/villagepulse` - `/vpulse` - `/vevents`

key Permissions

- `villagepulse.use` - `villagepulse.admin` - `villagepulse.bypass`

gear Requirements

- Java 17+ - Paper 1.20.4+ recommended - No required dependencies

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