Villiger Events
Random village events every 5 minutes while players stay in villages, now with dance and festival events.
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Villiger Events
Villiger Events
Villiger Events adds random events for players that stay inside village areas.
How It Works
- Every 5 minutes spent in a village area, one random event is triggered. - Event chances are weighted and fully configurable in `config.yml`.
Included Events
- Village Feast Village Feast *(gives random emerald rewards)* - %%MD1%% Village Feast *(Hero of the Village + regeneration boost)* - %%MD2%% Village Feast *(celebration fireworks around the player)* - %%MD3%% Village Feast *(spawns a wandering trader, optional llamas)* - %%MD4%% Village Feast *(spawns a small pillager patrol attack)* - %%MD5%% Village Feast *(villagers spin + jump for ~15s with music)* - %%MD6%% Village Feast *(boosts nearby crop growth + bread rewards)* - %%MD7%% Village Feast *(spawns iron golem defenders)* - %%MD8%% Village Feast *(food rewards + temporary buffs)*
Commands
- `/villigerevents status` - `/villigerevents status <player>` - `/villigerevents reload` - `/villigerevents force <player>`
Aliases
- `/villagepulse` - `/vpulse` - `/vevents`
Permissions
- `villagepulse.use` - `villagepulse.admin` - `villagepulse.bypass`
Requirements
- Java 17+ - Paper 1.20.4+ recommended - No required dependencies