Create: Valkyrien Logistics

Adding new Gauges for getting Ship information!

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Quick challenge

How far can you run before the mobs catch you?

Create: Valkyrien Logistics

Create: Extra Gauges adds a variety of new Gauges for collecting Ship information, to be explicitly used with Create: Extra Gauges!

Gauges

- Slug Gauge - This gauge collects the X, Y, or Z of the current block position. If on a Ship, this position will be transformed to output where it is in relation to the Ship (Shipyard -> Worldspace) - Outputs - When connected to an Integer Gauge, it will output either X, Y, or Z as described above - When connected to a String Gauge, it will output either X, Y, or Z as the full decimal value - When connected to a Display Source, it will output X, Y, *Slug Gauge* Z as a comma-separated string. Setting it to Full Numbers will give you the full decimal value where as if it is set to Shorten then it will output the floored Integer values - Slug Gauge - This gauge is very similar to the Slug Gauge except that its values come from the linear velocity of the Ship and *Slug Gauge* - Slug Gauge - This gauge is almost the exact same as the Slug Gauge but its values come from the angular velocity (omega) of the Ship. - Slug Gauge - This gauge collects the X, Y, Z, or W of the Ship's *Slug Gauge* used to represent the Ship's orientation. It is disabled if not on a Ship and outputs similarly to the above three gauges - Slug Gauge - This gauge simply collects the Mass of the Ship and is inactive if not on a Ship. The output is unaffected by the Shorten setting on the Display Link - Slug Gauge - This gauge collects the Ship's unique string identifier (slug) and olny outputs to either String or Display Link

Future Content

- Euler Gauge - SInce I know using Quaternions is hard for some, I will add a gauge later on to output Euler Angles instead

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