UniversalTiers

A TIer Tier Testing which moderates fight's between players and grants or removes Elo based on performance. Syncs across multiple servers to 1 website.

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Quick challenge

How far can you run before the mobs catch you?

UniversalTiers

Universal Tiers (BETA)

Elo-based competitive system is a next-generation PvP ranking plugin designed to bring a true Elo-based competitive system to Minecraft across multiple combat styles.

Unlike traditional tier lists or manual testing systems, Universal Tiers automatically evaluates player skill through real fights — creating a dynamic, fair, and constantly updating ranking system powered by Elo.

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Core Features

- Multi-Mode Elo Tracking - Tracks Elo across: - Sword - Axe - Mace - Spear - Each combat style has its own skill rating

- ~1.5 minute fights - No manual tier tests required - Elo is calculated based on real fights and performance - Smart evaluation during ~1.5 minute fights for accurate results

- Live Ranking System - Fully automated ranking progression - No bias, no manual placement — just performance

- Division-Based Ranking - Structured competitive ladder: - D4 → D3 → D2 → D1 - Each division includes sub-ranks (e.g. D4-3 → D4-2 → D4-1 … up to D1-1)

- Cross-Server Compatible Concept - Designed to standardize PvP skill measurement across different environments

Stats & Leaderboards

Track your progress, compare rankings, and view the leaderboard here: https://universaltiers.vercel.app/

Community & Updates

Stay updated, report bugs, and follow development: https://discord.gg/vUS8bESzKn

Beta Notice

Universal Tiers is currently in BETA.

- Features may change - Elo balancing is still being refined - Feedback is highly encouraged

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