uiinpui's Enchantments

A datapack that adds new enchantments to the game, as well as other things.

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uiinpui's Enchantments

Summary / background information

This datapack adds a bunch of new enchantments, as well as other things like structures. Singleplayer was a priority for this datapack, but I considered multiplayer too when it came to balancing, so it works on multiplayer servers too.

This is a full remake and reimagining of my very first datapack uiinpui's Enchantments (legacy) for 1.21.11. Many changes have been made between these 2 versions and they can all be found in the changelog at the very bottom, along with the reasons why I made most of the changes. Just like with that datapack, I also recommend installing Anvil Never Too Expensive by tinytransfem (once it updates to 1.21.11) or a datapack/plugin/mod like it.

Full enchantment list

The number behind the enchantment is the maximum level

- Big Hands: Enchantment for chestplates that increases build range | 5 - Swift Swing: Enchantment for sharp weapons that increases attack speed | 3 - Curse of Heaviness: Curse for boots that increases gravity and knockback resistance | 3 - Curse of Breaking: Curse for pretty much any item that makes them break faster | 1 - Healthy: Enchantment for chestplates that increases your maximum health | 1 - Ender Heart: Enchantment for elytras that increases your maximum health found in End Cities | 2 - Strong Legs: Enchantment for leggings that allows you to fall from higher without taking damage | 4 - Reach: Enchantment for sharp weapons that increases attack range | 2 - Last Attack: Enchantment for shields that gives you strength based on your health found in Jungle Pyramids | 3 - Far Fall: Enchantment for maces that slightly increases attack range and decreases gravity found in Trial Chamber pots | 5 - Curse of Hunger: Curse for armor that gives you the hunger effect when equipped | 1 - Shotgun: Enchantment for bows that makes it shoot more arrows at once, at the cost of extra durability | 6 - Root: Enchantment for armor that mends the armor when standing on dirt-like blocks found in the Rooted Logs | 3 - Treasure Finder: Enchantment for pickaxes that allows you to find items in common blocks while mining found in Abandoned Mineshafts | 3 - Exoskeleton: Enchantment for chestplates that increases armor toughness | 4 - Blazing: Enchantment for netherite pickaxes and shovels that smelts certain items when mining like ores and sand found in Fortresses | 1 - Shellsplosion: Enchantment for weapons that makes shulkers drop more shells found in End Cities | 1 - Voiding: Enchantment for netherite tools that makes a lot of blocks drop nothing found on the Voided Island | 1 - Arrow Burst: Enchantment for maces that shoots out arrows in a lot of directions when hitting someone from up high found in ominous Trial Chamber vaults | 1 - Last Stand: Enchantment for shields that gives you resistance based on your health found in Jungle Pyramids | 3 - Hardening: Enchantment for nautilus armor that gives protection to all types of damage | 4 - Swift Soar: Enchantment for harnesses that gives the Happy Ghast more flight speed | 3 - Surge: Enchantment for swords that gives you attack and range bonusses based on a combo, incompatible with most damage/reach related enchantments | 1 - Deep Dive: Enchantment for tridents that gives you the Dolphin's Grace mob effect when you are in water with at least 15 blocks of water above you | 1

List of other features

Structures: - Rooted Logs: A structure found in mesas where the Root enchantment can be found - Voided Island: A structure found in the small end islands where the Voiding enchantment can be found

Advancements: - Fully Hardened: An advancement gained by giving a nautilus a piece of nautilus armor with Hardening IV - Combo Master: An advancement gained by reaching a combo of 30 with the Surge enchantment

Planned features

Enchantments: - N/A

Other features: - N/A

Bug fixes: - N/A

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