True Difficulty Scale
A new configurable selection of difficulty for your world!
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True Difficulty Scale
__True Difficulty Scale__
__No conflictions!__
__WORKS WITH CURIOS, THUS REQUIRES CURIOS API__
Adds 3 New Difficulties; Casual, Expert, and Malicious, each changing how hard the game is with fully customizable and configurable stats, difficulty exclusive items, and difficulty exclusive entities!
By using the config, modpack developers or players can customize how difficult the game is, with the ability to lock certain items and entities behind difficulties, raise mob stats depending on difficulty, or even make the game easier depending on what the player chooses. Allows for a diverse range of playstyles, from casual to hardcore, all decided by the player!
___Highly Configurable!___
Using the "difficultyscaleconfig" config file, you can adjust the stats of the difficulties. This allows you to change how much damage a player deals and receives. (It's a multiplier)
Additionally, you can lock certain items behind these difficulties! By adding any item (even from other mods!) under these tags:
truedifficultyscale:casual_item
truedifficultyscale:expert_item
truedifficultyscale:malicious_item
truedifficultyscale:expert_min_item (___This tag allows an item to be Expert and above, rather than just expert.)___
An item, however, cannot have multiple of these tags. So make sure they're limited to one! Any item can be put in the tags, including curios.
Similarly, you can lock entity behind similar tags. Entities with these tags will NOT be able to spawn AT ALL unless a player is playing in the respective difficulty. The tags are:
truedifficultyscale:casual_entity
truedifficultyscale:expert_entity
truedifficultyscale:malicious_entity
truedifficultyscale:expert_min_entity (___This tage allows entities to spawn in Expert or above, rather than just expert.)___
Again, an entity cannot have more than one tag or it will not work. Make sure they only have one!
___What else can I change?___
You are able to change specific mob stats for each difficulty! If mobs spawn while a player is in a certain difficulty, you can customize certain attributes of these mobs, such as:
Max health Movement Speed Attack Damage Armor Experience Drop Amount
___How do players know what's changed?___
In the config file, youre able to explain what each difficulty does in your own words! Players can then access this information by using the command "/truedifficulty" Make sure to thoroughly explain what you've changed for each difficulty!
___How do I change difficulties?___
By using the new item, Enigmatic Challenge Emblem (given to a player when they join the world), you can open a menu to change difficulties.
Be careful though, as changing a difficulty is permanent unless you acquire another Challenge Emblem.
Perfect for RPG Modpacks or players looking for a tougher challenge in any modpack!