Tridot

A Minecraft Mod API to simplify your dev needs!

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Quick challenge

How far can you run before the mobs catch you?

Tridot

GitHub License

GitHub Downloads (all assets, all releases)

What do we offer?

> Tridot offers utilities in almost every way needed for a developer; > - Simplifying your calculations and data storing with custom structures > - Providing useful rendering methods for "le beauty" > - Fixing Minecraft Forge's modding experience for more robust additions > ...and more! ---

For developers

To install, add the following code to your `build.gradle` ```kotlin repositories { maven { url = "https://maven.komaru.ru/repository/maven-releases" } }

dependencies { runtimeOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}") compileOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}:api") } ``` ---

Features

Screenshakes, even as an earthquake

> Uses trigonometry to make it natural and nice-looking

Component `Style` replacement

> `DotStyle` adds new `DotStyleEffect` class which helps to modify text rendering - Custom character effects, and has built-in ones.

`SplashHandler` for adding custom splashes

> Add new customizable splashes to title screen using this class - Language-specific splashes - Translatable splashes - Weight for controlling chance of a splash appear

`Item` and `Armor` skins system

> Change Items' and Armor' models with a modifiable skin system

Music Modifiers

> Changes music depending on some factors - Biome-specific music - Dungeon(structure)-specific music

Attribute names modifiers

Armor with percent-based protection

> Adds a new defense property for armor, which reduces taken damage in percents - Removes vanilla 80% cap so armor can provide up to 100% protection

Flexible, builder-based systems

> Robust modding with new systems will be even easier - Armor Builders - Particle Builders - Rendering Builders - - cubes, beams, vertices, etc. ---

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