Tridot
A Minecraft Mod API to simplify your dev needs!
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Tridot
What do we offer?
> Tridot offers utilities in almost every way needed for a developer; > - Simplifying your calculations and data storing with custom structures > - Providing useful rendering methods for "le beauty" > - Fixing Minecraft Forge's modding experience for more robust additions > ...and more! ---
For developers
To install, add the following code to your `build.gradle` ```kotlin repositories { maven { url = "https://maven.komaru.ru/repository/maven-releases" } }
dependencies { runtimeOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}") compileOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}:api") } ``` ---
Features
Screenshakes, even as an earthquake
> Uses trigonometry to make it natural and nice-looking
Component `Style` replacement
> `DotStyle` adds new `DotStyleEffect` class which helps to modify text rendering - Custom character effects, and has built-in ones.
`SplashHandler` for adding custom splashes
> Add new customizable splashes to title screen using this class - Language-specific splashes - Translatable splashes - Weight for controlling chance of a splash appear
`Item` and `Armor` skins system
> Change Items' and Armor' models with a modifiable skin system
Music Modifiers
> Changes music depending on some factors - Biome-specific music - Dungeon(structure)-specific music
Attribute names modifiers
Armor with percent-based protection
> Adds a new defense property for armor, which reduces taken damage in percents - Removes vanilla 80% cap so armor can provide up to 100% protection
Flexible, builder-based systems
> Robust modding with new systems will be even easier - Armor Builders - Particle Builders - Rendering Builders - - cubes, beams, vertices, etc. ---