Translucent Glass

Glass shouldn't have opaque pixels! Makes regular glass (and panes) render as translucent blocks, so that resource packs can give them translucent textures. Includes a built-in resource pack to do so.

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Translucent Glass

This mod does two things:

- Allows glass, glass panes, and the glass part of beacons to be rendered using translucent textures. Attempting to do this using only a resource pack does not work because translucent blocks are rendered during a separate stage. - Provides a built-in resource pack which reduces the opacity of glass.

Some additional notes:

- You have to enable the built-in resource pack (or an external one that is compatible) in order for this mod to have any effect. Since v0.1.2, this is enabled by default. - This mod requires the Fabric API, specifically the rendering API. This also means that if you're using it with Sodium <0.6, Indium is required. - For best results, use Sodium version 0.6 or higher, since that includes proper translucency sorting support. - The built-in resource pack includes CTM textures, so it will work with Continuity. - The built-in resource pack includes textures for the Mo Glass mod (Mo Glass version 1.10 or higher required)

Comparison screenshot:

translucent-glass

Mo Glass compatibility:

A glass house, built using both vanilla and Mo Glass blocks

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