Totemicy
my first mod, its based around magic totems!
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Totemicy

Made for Hackcraft: https://hackcraft.hackclub.com/

As seen on the Modrinth homepage:
this is my first mod so I hope people enjoy it!
Totemicy is a mod based around consumable "totems" which grant unique buffs/abilities but most have some form of downside/risk, offering a risk/reward playstyle with the oppurtinity for build variation. The mod is heavily combat focused, with a handful of non-consumable weapons/abilities with special functions. The mod is quite silly and also comes with three cosmetics, so have fun! :3
Items:
Item List
- BLIMBO: SUMMONS LIGHTNING BOLTS IN A CIRCLE AROUND YOU - BLIMBO: A VERY STRONG MELEE WITH A DASH ABILITY ON RIGHT-CLICK - BLIMBO: SUMMONS LOTS OF BEES AND CURES YOU OF POISON WHILE GIVING YOU REGENERATION - BLIMBO: SACRIFICES SOME HEALTH IN EXCHANGE FOR DAMAGE AND SPEED - BLIMBO: REGISTER AS A BACKSLOT STYLED ITEM WHEN IN OFFHAND, JUST COSMETIC - BLIMBO: CAN BE WORN ON YOUR HEAD.
Blimbo knows best

- Burrowing Claw: HAS A 30% CHANCE TO GIVE YOU 5 MORE GAMBLING BUDDIES UPON USING - Burrowing Claw: KILLS USER AND SUMMONS A WITHER IN THEIR - Burrowing Claw: sends tha player into a state for a period of time where they deal damage upon contact (exiting the state) adn they don't take damage (some sources do deal damage)
How burrowing claw works
It uses riptide so it's pretty buggy
- Watermelon Sword: throws ALL entites (except the user) in the direction the user is facing with an upwards boost - Watermelon Sword: an early game edible sword
- Nail:inspiried by the nail from hollow knight, knocks you back in the opposite of the direction you're facing upon hitting an entity
- Vampiric Dagger: a blood covered dagger that allows you to heal upon hitting an entity
All recipes are in the gallery.