Tools On My Back (TOMB)
Visually displays the last used tool on the player's back. Adds immersion and style to your adventures, giving you the look of a seasoned traveler.
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Tools On My Back (TOMB)
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Hands Showcase
> > Right Hand >  > > Left Hand >  >### Settings > 
### Simple Configuration File The configuration file can be found at: `/config/tools-on-my-back.json5` >
{
> "enableMod": true,
> "renderWithCape": true,
> "renderWithElytra": true,
> "tools": [
> {
> "enabled": false,
> "itemId": "minecraft:diamond_sword",
> "group": "BACK",
> "is3DModel": false,
> "scale": 1,
> "angle": 0,
> "offsetX": 0.0,
> "offsetY": 0.0,
> "offsetZ": 0
> },
> {
> "enabled": true,
> "itemId": "farmersdelight:skillet",
> "group": "BACK",
> "is3DModel": true,
> "scale": 1.2,
> "angle": 157.5,
> "offsetX": 0.0,
> "offsetY": 0.0,
> "offsetZ": -0.040625
> },
> {
> // YOUR ITEMS
> }
> ]
>}
>
> ⚙️ Note:
> > Most basic settings (like enabling the mod or rendering with a cape/elytra) can be configured in-game via the YACL menu. > However, adding or modifying items in the tools list currently requires manual editing of the .json5 config file (see below). > Full YACL support for tool configuration is still in development. > > | Parameter | Description | > |-------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| > | **itemId** | The full item ID (e.g. `minecraft:diamond_sword` or `my_mod:my_item`). | > | **group** | Currently only `"BACK"` — doesn’t affect behavior yet. | > | **is3DModel** | Set to `true` for 3D item models (like a shield). | > | **scale** | Controls the overall size of the displayed item. | > | **angle** | Rotation angle of the item (in degrees). | > | **offsetX
offsetY
offsetZ** | Adjusts item position relative to the player’s back. |