Too Many Noises/Mute Entity
Mute any vanilla mob with a single simple command.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Too Many Noises/Mute Entity
For example simply run ``` /function me:_phantom ``` in the chat bar to mute/unmute all sounds from phantoms for all players.
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Start typing ```/function me:``` in the chat bar to see all added functions.
```/function me:_(mob)``` mutes/unmutes the given mob
```/function me:.query``` lists all currently muted mobs.
```/function me:.mute_all``` mutes all mobs.
```/function me:.unmute_all``` unmutes all mobs.
```/function me:.help``` provides help text.
```/function me:.set_refresh_rate {x:?}``` sets the datapacks refresh rate to 1 in every ? ticks, defaults to 1 in 40, must be a whole number greater than 0.
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Note that mobs will still make a noise when being spawned in by the player using a spawn egg.
Supports Multiplayer.
Made for Java 1.21.7.