tnt tag

Explosive survival tag minigame for 20-25 players. Pass the TNT before it explodes! Last player standing wins across 6 intense rounds.

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Quick challenge

How far can you run before the mobs catch you?

tnt tag

💥 TNT TAG - Explosive Survival Tag Game

TNT TAG is an explosive survival-style tag minigame plugin for Minecraft servers, designed for 20-25 players. Get ready for intense 6-round matches where randomly selected players carry TNT and must pass it to others before time runs out!

🎮 Game Overview

- Game Mode: 20-25 players per game - Game Mode: Approximately 5 minutes (6 rounds total) - Game Mode: Survive all 6 rounds without exploding. Last player standing wins! - Game Mode: Survival tag with explosive consequences

✨ Key Features

Dynamic Round System

- 6 Fixed Rounds with escalating difficulty - Round-specific TNT holder counts (from 1 player to 50% of survivors) - Variable round durations (25-50 seconds) - Special glowing effect in final rounds (Rounds 5-6)

Balanced Gameplay Mechanics

- Arena Boundaries: TNT holders get Speed II, normal players get Speed I - Arena Boundaries: Players can only transfer TNT, no actual damage - Arena Boundaries: Only TNT holders explode when time runs out - Arena Boundaries: Automatic teleport-back system prevents players from escaping

Rich Visual & Audio Feedback

- Sound Effects: Real-time game state, round info, and survivor count - Sound Effects: Updates 2x per second with status and warnings - Sound Effects: TNT holders see countdown progress bar - Sound Effects: Round start, TNT transfer, explosion, and victory announcements - Sound Effects: Explosions, victory fireworks, game start effects - Sound Effects: Countdown beeps, explosions, and atmospheric audio

Auto-Start System

- Games automatically start when 20 players join - 10-second countdown with visual and audio cues - Automatic game creation and cleanup

📋 Round Breakdown

| Round | TNT Holders | Duration | Special Effect | |-------|-------------|----------|----------------| | 1 | 1 player | 40s | None | | 2 | 25% of players | 30s | None | | 3 | 25% of players | 30s | None | | 4 | 50% of players | 25s | None | | 5 | 33% of players | 40s | All Glowing ✨ | | 6 | 33% of players | 50s | All Glowing ✨ |

💻 Commands

Player Commands

- `/tnttag join [arena]` - Join a game - `/tnttag leave` - Leave current game - `/tnttag stats [player]` - View statistics - `/tnttag list` - List available arenas

Admin Commands

- `/tnttag setpos1` - Set arena corner 1 - `/tnttag setpos2` - Set arena corner 2 - `/tnttag creategame <arena>` - Create new arena - `/tnttag delete <arena>` - Delete arena - `/tnttag start <arena>` - Force start game - `/tnttag stop <arena>` - Force stop game - `/tnttag reload` - Reload configuration

🔧 Configuration

Fully customizable via `config.yml`: - Minimum/maximum player counts - Countdown duration - Round-specific settings (TNT holders, duration, effects) - Debug mode - Messages in Japanese and English

📊 Statistics System

Tracks player performance: - Games played - Wins - Rounds survived - TNT tags given/received - Total survival time

🎯 Perfect For

- Competition: Add variety to your server's game rotation - Competition: Host tournaments with built-in statistics - Competition: Great for 20+ player gatherings - Competition: Built-in leaderboards via statistics

🌐 Multilingual Support

- English - Full support - English - Full support - Includes player guide documentation in both languages

📦 Requirements

- Players: 1.21.5+ - Players: Paper (recommended) - Players: 21+ - Players: 20-25 recommended (minimum 4 for testing)

🚀 Installation

1. Download the latest JAR file 2. Place in your server's `plugins` folder 3. Restart your server 4. Configure arenas using `/tnttag setpos1` and `/tnttag setpos2` 5. Create arena with `/tnttag creategame <arena>` 6. Players can join with `/tnttag join`

📖 Documentation

Comprehensive player guide included at `docs/index.html`: - Game rules and mechanics - Strategy tips - Command reference - HUD explanation - Available in Japanese and English

🎨 Design Philosophy

TNT TAG was designed with these principles: - Scalable difficulty - Quick rounds keep energy high - Scalable difficulty - Speed differential creates cat-and-mouse gameplay - Scalable difficulty - Clear visual feedback for observers - Scalable difficulty - Equal opportunity for all players - Scalable difficulty - Progressive challenge across rounds

🐛 Bug Reports & Support

Found a bug? Have a suggestion? - GitHub Issues: Report here

👨‍💻 Credits

Game Design: Riku *Implementation:** TNT TAG Development Team

📜 License

Licensed under MIT License. See LICENSE file for details.

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Ready to explode? Download now and bring explosive fun to your Minecraft server! 💥

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