tnt tag
Explosive survival tag minigame for 20-25 players. Pass the TNT before it explodes! Last player standing wins across 6 intense rounds.
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tnt tag
💥 TNT TAG - Explosive Survival Tag Game
TNT TAG is an explosive survival-style tag minigame plugin for Minecraft servers, designed for 20-25 players. Get ready for intense 6-round matches where randomly selected players carry TNT and must pass it to others before time runs out!
🎮 Game Overview
- Game Mode: 20-25 players per game - Game Mode: Approximately 5 minutes (6 rounds total) - Game Mode: Survive all 6 rounds without exploding. Last player standing wins! - Game Mode: Survival tag with explosive consequences
✨ Key Features
Dynamic Round System
- 6 Fixed Rounds with escalating difficulty - Round-specific TNT holder counts (from 1 player to 50% of survivors) - Variable round durations (25-50 seconds) - Special glowing effect in final rounds (Rounds 5-6)
Balanced Gameplay Mechanics
- Arena Boundaries: TNT holders get Speed II, normal players get Speed I - Arena Boundaries: Players can only transfer TNT, no actual damage - Arena Boundaries: Only TNT holders explode when time runs out - Arena Boundaries: Automatic teleport-back system prevents players from escaping
Rich Visual & Audio Feedback
- Sound Effects: Real-time game state, round info, and survivor count - Sound Effects: Updates 2x per second with status and warnings - Sound Effects: TNT holders see countdown progress bar - Sound Effects: Round start, TNT transfer, explosion, and victory announcements - Sound Effects: Explosions, victory fireworks, game start effects - Sound Effects: Countdown beeps, explosions, and atmospheric audio
Auto-Start System
- Games automatically start when 20 players join - 10-second countdown with visual and audio cues - Automatic game creation and cleanup
📋 Round Breakdown
| Round | TNT Holders | Duration | Special Effect | |-------|-------------|----------|----------------| | 1 | 1 player | 40s | None | | 2 | 25% of players | 30s | None | | 3 | 25% of players | 30s | None | | 4 | 50% of players | 25s | None | | 5 | 33% of players | 40s | All Glowing ✨ | | 6 | 33% of players | 50s | All Glowing ✨ |
💻 Commands
Player Commands
- `/tnttag join [arena]` - Join a game - `/tnttag leave` - Leave current game - `/tnttag stats [player]` - View statistics - `/tnttag list` - List available arenas
Admin Commands
- `/tnttag setpos1` - Set arena corner 1 - `/tnttag setpos2` - Set arena corner 2 - `/tnttag creategame <arena>` - Create new arena - `/tnttag delete <arena>` - Delete arena - `/tnttag start <arena>` - Force start game - `/tnttag stop <arena>` - Force stop game - `/tnttag reload` - Reload configuration
🔧 Configuration
Fully customizable via `config.yml`: - Minimum/maximum player counts - Countdown duration - Round-specific settings (TNT holders, duration, effects) - Debug mode - Messages in Japanese and English
📊 Statistics System
Tracks player performance: - Games played - Wins - Rounds survived - TNT tags given/received - Total survival time
🎯 Perfect For
- Competition: Add variety to your server's game rotation - Competition: Host tournaments with built-in statistics - Competition: Great for 20+ player gatherings - Competition: Built-in leaderboards via statistics
🌐 Multilingual Support
- English - Full support - English - Full support - Includes player guide documentation in both languages
📦 Requirements
- Players: 1.21.5+ - Players: Paper (recommended) - Players: 21+ - Players: 20-25 recommended (minimum 4 for testing)
🚀 Installation
1. Download the latest JAR file 2. Place in your server's `plugins` folder 3. Restart your server 4. Configure arenas using `/tnttag setpos1` and `/tnttag setpos2` 5. Create arena with `/tnttag creategame <arena>` 6. Players can join with `/tnttag join`
📖 Documentation
Comprehensive player guide included at `docs/index.html`: - Game rules and mechanics - Strategy tips - Command reference - HUD explanation - Available in Japanese and English
🎨 Design Philosophy
TNT TAG was designed with these principles: - Scalable difficulty - Quick rounds keep energy high - Scalable difficulty - Speed differential creates cat-and-mouse gameplay - Scalable difficulty - Clear visual feedback for observers - Scalable difficulty - Equal opportunity for all players - Scalable difficulty - Progressive challenge across rounds
🐛 Bug Reports & Support
Found a bug? Have a suggestion? - GitHub Issues: Report here
👨💻 Credits
Game Design: Riku *Implementation:** TNT TAG Development Team
📜 License
Licensed under MIT License. See LICENSE file for details.
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Ready to explode? Download now and bring explosive fun to your Minecraft server! 💥