TheSalt's Text Effects
Add dynamic text animations to your Minecraft world!
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TheSalt's Text Effects
TheSalt's Text Effects
Add dynamic text animations to your Minecraft world! This resource pack provides customizable text effects. Use with `/title`, `/tellraw`, and similar text components.
> This resource pack is not compatible with other packs that use the `rendertype_text` core shader.
How It Works
Define color-to-effect mappings in `_config.glsl`. When text uses a matching RGB color, the configured effect is applied.
Preview
Can I use this on my map/server?
Yes, provided that you keep the license file within the resource pack and add `Credit. TheSalt's Text Effects` to the description in `pack.mcmeta`.
Available Effects
| Effect | Description | | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------- | | `apply_shake(speed, intensity)` | Random shaking | | `apply_wavy(speed, amplitude, xFrequency)` | Wave animation | | `apply_rainbow(speed)` | Rainbow color cycle | | `apply_bouncy(speed, amplitude)` | Bounce animation | | `apply_blinking(speed)` | Blink on/off | | `apply_pulse(speed, size)` | Grow/Shrink animation | | `apply_spin(speed)` | Rotation | | `apply_sequential_spin(speed)` | Sequential character spin | | `apply_fade(speed)` | Fade in/out | | `apply_iterating(speed, space)` | Sequential jump | | `apply_glitch(speed, intensity)` | Random displacement | | `apply_scale(scale, offsetX, offsetY)` | Scale text | | `apply_offset(offsetX, offsetY)` | Move text position | | `apply_gradient(startColor, endColor, direction)` | Static linear gradient | | `apply_dynamic_gradient(start, end, dir, speed)` | Animated moving gradient | | `apply_lava(speed)` | Flowing lava effect | | `apply_color(color)` | Override display color | | `apply_aurora(c1, c2, c3, speed)` | Flowing 3-color aurora | | `apply_split(intensity, speed)` | Animated horizontal split | | `apply_outline(color, thickness)` | Glyph outline (fragment) | | `apply_hatch(color, speed, density)` | Diagonal hatching (frag) | | `apply_neon(color, intensity, speed)` | Neon glow (fragment) | | `apply_chromatic(intensity, speed)` | Chromatic aberration frag | | `apply_extrude(depth, layers)` | 3D depth shadow (frag) | | `apply_noise(intensity, speed)` | Noise / static (fragment) | | `apply_liquid(intensity, speed)` | Liquid morph (fragment) | | `apply_water(color, level, amp, speed)` | Wavy water-fill animation |
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Configuration
See CONFIGURATION.md for the configuration syntax, examples, and detailed function reference.
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Special Thanks
좌우반전 코드를 제공해 주신 @베스트견과류 님에게 감사를 표합니다.
License
This code is under MIT License
This project includes code from Text-Effects-by-Akis.