Strength_SMP

A Minecraft Paper plugin where each player's kill grants permanent Strength. Losing all lives results in a ban, creating a high-stakes PvP experience.

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Quick challenge

How far can you run before the mobs catch you?

Strength_SMP

⚔️ StrengthSMP

banned or moved to spectator mode is a competitive Minecraft Paper plugin inspired by the Strength SMP concept. Players gain permanent banned or moved to spectator mode for every player kill — but every death costs them a banned or moved to spectator mode. When a player loses all lives, they banned or moved to spectator mode or can even be banned or moved to spectator mode, depending on server configuration.

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🌟 Features

- 💥 Persistent data: Each kill increases the player’s Strength level. - ❤️ Persistent data: Every player starts with a set number of lives. - ☠️ Persistent data: Losing all lives removes buffs or bans the player. - ⚙️ Persistent data: - Default number of lives - Max Strength amplifier - Choose whether to ban or set players to spectator on zero lives - 🔒 Persistent data: Player stats are saved automatically using Bukkit’s `PersistentDataContainer`.

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🧠 How It Works

- Each time a player kills another, their lives, and they receive a lives. - The Strength level is capped based on the configuration file. - When a player dies, their lives decrease by one. - Reaching 0 lives will: - Remove all buffs - Optionally switch to Spectator Mode or ban the player

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⚙️ Configuration

The plugin generates a `config.yml` file on first launch. Here’s an example configuration:

```yaml

Default number of lives for new players

default-lives: 3

Maximum Strength level a player can reach

max-strength-amplifier: 3

Whether players should be banned when they run out of lives

ban-on-zero-lives: false

Whether to switch players to spectator mode instead of banning

spectator-on-zero-lives: true

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