StopGrowth
A simple Minecraft 1.21.6 mod for Fabric and NeoForge that allows certain animals to stop growing and later restart growth using specific items.
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StopGrowth
Stop Growth Mod
A simple Minecraft `1.21.6` mod for restart and %%MD1%% that allows you to restart and restart the growth of most baby entities using specific items.
> ✅ Version 1.0 supports: Almost all baby mobs only > 🚀 Version 2.0 supports: Almost all baby mobs
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🧪 Features
- halt its growth Feed a configured "stop item" (e.g., Fire Charge) to a baby mob to halt its growth.
- resume growth Feed a configured "restart item" (e.g., Snowball) to the frozen mob to resume growth.
- Persistent State Growth state is saved with the entity and can be toggled at any time.
- Visual Feedback Particle effects (e.g. smoke, glow) show successful item interaction.
- ✅ Full Datapack Support Easily customize the stop/restart items via datapack: ➤ Just modify or add files in: `data/stopgrowth/tags/items/growth_stop_food` `data/stopgrowth/tags/items/growth_restart_food` No Java code or mod recompilation needed.
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⚙ Requirements
- or (runtime) - %%MD1%% or %%MD2%% - %%MD3%% (included automatically)
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🧩 Technical Highlights
- Built using datapack-driven extensibility for behavior injection. - Fully datapack-driven extensibility. - Designed for datapack-driven extensibility and datapack-driven extensibility.
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🐾 Supported Entities
- ✅ v1.0: `Happy Ghast` - ✅ v2.0: Nearly all baby mobs *(e.g. cows, sheep, horses, villagers, dolphins, tadpoles...)*
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📦 Installation
1. Install Architectury API or Architectury API for Minecraft `1.21.6`. 2. Download and install Architectury API. 3. Place this mod’s `.jar` file into your `mods` folder. 4. Optionally, create or edit a datapack to redefine stop/restart items. 5. Launch Minecraft and test by interacting with baby mobs.
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📝 License
Licensed under the MIT License.
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📌 Roadmap
| Version | Features | |---------|-------------------------------------------------------| | 1.0 | Initial support for Happy Ghast | | 2.0 | General support for All Baby Mobs | | Future | Configurable items |