Souls Like Bosses
This mod adds Darksouls like bosses, which can be encountered inside structures around your world
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Souls Like Bosses
feel free to use the mod inside modpacks
Texture Issues
If textures do not load correctly, place the Mod Resources resource pack at the top of your resource pack list.
Lite Version
https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite
Standalone Versions:
https://www.curseforge.com/minecraft/mc-mods/soul-of-cinder-standalone
https://www.curseforge.com/minecraft/mc-mods/nightlord-standalone
https://www.curseforge.com/minecraft/mc-mods/abyss-watchers-standalone
Required Mods
* minimum of 6 GB allocated memory required * Huge Structure Blocks minimum of 6 GB allocated memory required * AttributeFix %%MD1%%
If you enjoy the mod, please consider supporting me on Patreon :)
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Boss Battles
The Nightlord
Abyss Watchers
Soul of Cinder
Melkor
Lothric
Curse-rotted Sunflower
Boss Arenas
* Melkors Keep Generates inside the Ocean biome * Melkors Keep Generates inside the Deep Dark * Melkors Keep Generates in Mountain biomes * Melkors Keep Generates in the Plains * Melkors Keep Generates in the Soul Sand Valley undefined
FAQ & Configuration
Texture Issues
If textures do not load correctly, place the Mod Resources resource pack at the top of your resource pack list.
Boss Freezing Issue
If bosses are frozen, use the command: /scoreboard players add .s_l_b_global boss_active 1
Boss Spawning & Damage
/function souls_like_bosses:adjust_config/
1 vs 1 Mob Battles
By installing the Carpet Mod, you can enable 1v1 mob battles https://modrinth.com/mod/neoforge-carpet
/function souls_like_bosses:adjust_config/mob_battle_mark_nearest_mob
Boss Progression
By default, bosses unlock one after another. To allow fighting all bosses from the start: /function souls_like_bosses:adjust_config/progression_mode_toggle
Locating Boss Structures
/locate structure souls_like_bosses:catacombs_of_carthus /locate structure souls_like_bosses:kiln_of_the_first_flame /locate structure souls_like_bosses:lothric_castle /locate structure souls_like_bosses:tree_of_light /locate structure souls_like_bosses:melkors_keep
Boss Health Configuration
Min: 100 | Max: 490000 /scoreboard players set .s_l_b_global aw_health number /scoreboard players set .s_l_b_global soc_health number /scoreboard players set .s_l_b_global lothran_health number /scoreboard players set .s_l_b_global nl_health number /scoreboard players set .s_l_b_global te_health number (melkor)
Combo Length Configuration
/scoreboard players set .s_l_b_global aw_combo_length number /scoreboard players set .s_l_b_global soc_combo_length number /scoreboard players set .s_l_b_global nl_combo_length number /scoreboard players set .s_l_b_global te_combo_length number
Adding Bosses to Your Own Structures
I uploaded an lite version with only the bosses, to be integrated in custom strutures: https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite
Modpack Configuration via Helper Datapack
You can configure the mod using a helper datapack. use the following code inside your load.mcfunction and adjust the values.
```
--- Create scoreboard objectives ---
scoreboard objectives add gamerule_keep_inventory dummy # 1=Keep items when dying to boss, 2=drop items scoreboard objectives add boss_difficulty dummy # 1=Easy, 2=Normal, 3=Difficult, 4=Hard, 5=Hardcore scoreboard objectives add bossbars_enabled dummy # 1=show boss bars, 2=hide boss bars scoreboard objectives add dialogue_audio_enabled dummy # 1= audio on, 2= audio off scoreboard objectives add slb_ability_cooldown dummy # Cooldown time for player abilitiesscoreboard objectives add heolstor_spawned dummy # 0= gets spawned at the start
Health objectives for all characters (min 100, max 490.000)
scoreboard objectives add nl_health dummy # Health for Night Lord scoreboard objectives add soc_health dummy # Health for Soul of Cinder scoreboard objectives add aw_health dummy # Health for Abyss Watcher
Combo length objectives
scoreboard objectives add nl_combo_length dummy # average combo length for Night Lord scoreboard objectives add soc_combo_length dummy # average combo length for Soul of Cinder scoreboard objectives add aw_combo_length dummy # average combo length for Abyss Watcher
general config
scoreboard players set .s_l_b_global gamerule_keep_inventory 1 scoreboard players set .s_l_b_global boss_difficulty 2 scoreboard players set .s_l_b_global bossbars_enabled 1 scoreboard players set .s_l_b_global dialogue_audio_enabled 2 scoreboard players set .s_l_b_global slb_ability_cooldown 1600scoreboard players set .s_l_b_global heolstor_spawned 0
boss health values
scoreboard players set .s_l_b_global nl_health 600 scoreboard players set .s_l_b_global soc_health 400 scoreboard players set .s_l_b_global aw_health 400
boss combo lengths
scoreboard players set .s_l_b_global nl_combo_length 2 scoreboard players set .s_l_b_global soc_combo_length 2 scoreboard players set .s_l_b_global aw_combo_length 2 ```
Credits
* Nightlord model by chromexception * Moonlight Greatsword model https://www.planetminecraft.com/data-pack/custom-sword-datapack-moonlight-great-sword/ * Firelink Greatsword model https://www.planetminecraft.com/texture-pack/ds3-firelink-greatsword-no-optifine/ * Farron Greatsword model https://www.planetminecraft.com/texture-pack/ds3-abyss-watchers/ * Soul of Cinder texture https://www.planetminecraft.com/skin/soul-of-cinder-dark-souls-iii-6146273/ * Kiln of the First Flame structure https://www.planetminecraft.com/project/dark-souls-3-kiln-boss-fight/

