Souls Like Bosses

This mod adds Darksouls like bosses, which can be encountered inside structures around your world

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Quick challenge

How far can you run before the mobs catch you?

Souls Like Bosses

feel free to use the mod inside modpacks

Texture Issues

If textures do not load correctly, place the Mod Resources resource pack at the top of your resource pack list.


Lite Version
https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite

Standalone Versions:
https://www.curseforge.com/minecraft/mc-mods/soul-of-cinder-standalone

https://www.curseforge.com/minecraft/mc-mods/nightlord-standalone

https://www.curseforge.com/minecraft/mc-mods/abyss-watchers-standalone

Required Mods

* minimum of 6 GB allocated memory required * Huge Structure Blocks minimum of 6 GB allocated memory required * AttributeFix %%MD1%%

If you enjoy the mod, please consider supporting me on Patreon :)

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Boss Battles

The Nightlord

Abyss Watchers

Soul of Cinder

Melkor

Lothric
Curse-rotted Sunflower

Boss Arenas

* Melkors Keep Generates inside the Ocean biome * Melkors Keep Generates inside the Deep Dark * Melkors Keep Generates in Mountain biomes * Melkors Keep Generates in the Plains * Melkors Keep Generates in the Soul Sand Valley undefined

FAQ & Configuration

Texture Issues

If textures do not load correctly, place the Mod Resources resource pack at the top of your resource pack list.

Boss Freezing Issue

If bosses are frozen, use the command: /scoreboard players add .s_l_b_global boss_active 1

Boss Spawning & Damage

/function souls_like_bosses:adjust_config/

1 vs 1 Mob Battles

By installing the Carpet Mod, you can enable 1v1 mob battles https://modrinth.com/mod/neoforge-carpet

/function souls_like_bosses:adjust_config/mob_battle_mark_nearest_mob

Boss Progression

By default, bosses unlock one after another. To allow fighting all bosses from the start: /function souls_like_bosses:adjust_config/progression_mode_toggle

Locating Boss Structures

/locate structure souls_like_bosses:catacombs_of_carthus /locate structure souls_like_bosses:kiln_of_the_first_flame /locate structure souls_like_bosses:lothric_castle /locate structure souls_like_bosses:tree_of_light /locate structure souls_like_bosses:melkors_keep

Boss Health Configuration

Min: 100 | Max: 490000 /scoreboard players set .s_l_b_global aw_health number /scoreboard players set .s_l_b_global soc_health number /scoreboard players set .s_l_b_global lothran_health number /scoreboard players set .s_l_b_global nl_health number /scoreboard players set .s_l_b_global te_health number (melkor)

Combo Length Configuration

/scoreboard players set .s_l_b_global aw_combo_length number /scoreboard players set .s_l_b_global soc_combo_length number /scoreboard players set .s_l_b_global nl_combo_length number /scoreboard players set .s_l_b_global te_combo_length number

Adding Bosses to Your Own Structures

I uploaded an lite version with only the bosses, to be integrated in custom strutures: https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite

Modpack Configuration via Helper Datapack

You can configure the mod using a helper datapack. use the following code inside your load.mcfunction and adjust the values.

```

--- Create scoreboard objectives ---

scoreboard objectives add gamerule_keep_inventory dummy # 1=Keep items when dying to boss, 2=drop items scoreboard objectives add boss_difficulty dummy # 1=Easy, 2=Normal, 3=Difficult, 4=Hard, 5=Hardcore scoreboard objectives add bossbars_enabled dummy # 1=show boss bars, 2=hide boss bars scoreboard objectives add dialogue_audio_enabled dummy # 1= audio on, 2= audio off scoreboard objectives add slb_ability_cooldown dummy # Cooldown time for player abilitiesscoreboard objectives add heolstor_spawned dummy # 0= gets spawned at the start

Health objectives for all characters (min 100, max 490.000)

scoreboard objectives add nl_health dummy # Health for Night Lord scoreboard objectives add soc_health dummy # Health for Soul of Cinder scoreboard objectives add aw_health dummy # Health for Abyss Watcher

Combo length objectives

scoreboard objectives add nl_combo_length dummy # average combo length for Night Lord scoreboard objectives add soc_combo_length dummy # average combo length for Soul of Cinder scoreboard objectives add aw_combo_length dummy # average combo length for Abyss Watcher

general config

scoreboard players set .s_l_b_global gamerule_keep_inventory 1 scoreboard players set .s_l_b_global boss_difficulty 2 scoreboard players set .s_l_b_global bossbars_enabled 1 scoreboard players set .s_l_b_global dialogue_audio_enabled 2 scoreboard players set .s_l_b_global slb_ability_cooldown 1600scoreboard players set .s_l_b_global heolstor_spawned 0

boss health values

scoreboard players set .s_l_b_global nl_health 600 scoreboard players set .s_l_b_global soc_health 400 scoreboard players set .s_l_b_global aw_health 400

boss combo lengths

scoreboard players set .s_l_b_global nl_combo_length 2 scoreboard players set .s_l_b_global soc_combo_length 2 scoreboard players set .s_l_b_global aw_combo_length 2 ```

Credits

* Nightlord model by chromexception * Moonlight Greatsword model https://www.planetminecraft.com/data-pack/custom-sword-datapack-moonlight-great-sword/ * Firelink Greatsword model https://www.planetminecraft.com/texture-pack/ds3-firelink-greatsword-no-optifine/ * Farron Greatsword model https://www.planetminecraft.com/texture-pack/ds3-abyss-watchers/ * Soul of Cinder texture https://www.planetminecraft.com/skin/soul-of-cinder-dark-souls-iii-6146273/ * Kiln of the First Flame structure https://www.planetminecraft.com/project/dark-souls-3-kiln-boss-fight/

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