somft
qol tweaks and vanilla+ additions
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
somft
what it do tho
changes
- tips on loading screens - 3d person death screen (experimental) - #### mobs - mobs can be set on fire directly - mobs on fire spread said fire (gamerule: `doMobFireGrief`) - recently fed animals lose interest in food - milking has a delay - shows arrows stuck in mobs & lets you pull them out - feed squids raw fish to make baby squids - expanded pet behaviour (experimental) - creepers are arthropod's - #### items - shows extra info for held items - flowers are edible but disgusting - #### blocks - lit blocks spread fire (gamerule: `doBlockFireGrief`) - dispensers can now: - fill/empty cauldrons - use hoes - plant crops - milk cows - dye sheep - carve pumpkins - light carved pumpkins - projectiles break flower pots - cauldrons can be filled with a bucket of fish - item frames can be: * waxed to stop the item rotating & being popped out * crouch+interacted to reset item rotation - #### armor - lower armour stops berry bushes hurting * doesn't work for chainmail - horse armor can be enchanted - #### vehicles - crouch+interact with vehicles to pick them up - #### combat - entities are knocked back based on their size - #### hud - hides some debug info when not creative/op - (most) debug menu text is now translatable - debug menu shows more info for targeted entities - #### gui - armour slots on most guis - totem slot in inventory (experimental) - better tooltips - customizable hotbar - recipe book tab tooltips - book editing now: * has jump to start/end buttons * remove/clear page buttons
new stuff
- #### items - empty inksack item & ink collection from squids - quivers! * goes on your back * stores arrows you pick up * only stores arrows * they're basically bundles * bows only shoot from them * bows will not work without one - chainmail & netherite horse armour - arrow on a lead * crafted from any arrow and a lead * never lose your arrows again * attaches the lead to mobs * walk your dog from afar - #### blocks - milk cauldron * removes status effects - potion cauldrons - weather detector - #### enchantments - curse of degradation * the applied item takes triple damage - curse of malnutrition * positive effects of food are divided by 1.2 for each piece of armour affected - #### hud - controls hud (config: `showControls`) - lil guy hud (config: `showLilGuy`) - tools hud (config: `showTools`) - ### gui - pet management gui (experimental) - noteblock gui (experimental) - armor stand gui (experimental) - ### commands - health [add, set, query] - hunger [add, set, query]
it kinda similar to (and might reimplement features from)
- evil minecraft - the right branch of development - quark - charm - supplementaries