Simply Tents

Simply Tents lets you set up camp anywhere in Minecraft! Craft your tent and dye it any color you like!

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Quick challenge

How far can you run before the mobs catch you?

Simply Tents

🏕️ MODEL AND TEXTURE UPDATE

⛺ Tent Types

*(All tents feature a 3x3 interior space)*

Solo Tent

A classic A-frame tent.

a tent

Wall Tent

A 3-sided tent with an open front.

walltent

Canopy

An open-air roof with no walls.

canopy

Canvas Walls

Can be added as walls to your Canopy Tent.

canopywall

Zip Tent

A fully enclosed tent with a toggleable door.

ziptentopen

ziptentclosed

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🎨 Resource Pack Compatibility

Models and textures are now fully resource pack compatible and can be edited using a resource pack.

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✨ Features & Usage

📦 Pack Up & Save Interior

Sneak + Right-click with an empty hand to pack the tent into an item while saving all interior blocks *(beds, chests, furnaces)* and entities *(armor stands)* exactly as placed.

🛏️ Smart Spawn Management

No more lost homes! If you sleep in a tent and later pack it up, you can configure the game to:

* Restore your spawn point to your last permanent Campsite * Lock it to your current Campsite * Use default Vanilla behavior

🔒 Tent Ownership Security

Prevent campsite thieves! A configurable setting ensures only the player who originally pitched the tent can pack it up.

🏕️ Pitch Tent

Place the item and it automatically faces you while checking if there is enough space before deploying.

🎨 Dye Fabric

Right-click the fabric with any dye. Mix dyes together for infinite custom shades.

🪵 Change Frame

Right-click the poles with any vanilla log, stripped log, or plank to change the wood type.

🌧️ Weatherproof

Roofs physically block rain and weather mechanics, keeping your campfire lit and your bed dry.

🧰 Dynamic Icons

Inventory items dynamically render their current fabric color and wood frame type while displaying their contents in the tooltip.

⚙️ In-Game Config Commands

Server admins can tweak interior pickup rules, ownership restrictions, and spawn logic on the fly using the `/simplytents` command — no server restart required.

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🛠️ In-Game Commands

Server admins can tweak the mod's mechanics on the fly without touching config files or restarting the server. All changes take effect immediately.

`/simplytents interiorPickup <true|false>`

What it does: Toggles whether sneaking and clicking a tent packs up the interior blocks and entities.

* `true` → Packs the interior with the tent * `false` → Tent drops as an item but leaves the interior behind

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`/simplytents restrictPickup <true|false>`

What it does: Toggles campsite security.

* `true` → Only the owner can pack up the tent * `false` → Anyone can pack it up

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`/simplytents spawnLogic <VANILLA | CAMP | HOME>`

What it does: Controls what happens to a player's spawn point when a tent they slept in is packed up.

`HOME` *(Default)*

Restores the player's spawn point to the last permanent *(non-tent)* bed they slept in.

`CAMP`

Locks the player's spawn point to the exact coordinates where the packed-up tent was located.

`VANILLA`

Uses standard Minecraft behavior. The bed is considered broken and the spawn point is cleared.

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🤝 Compatibility & Modpacks

* Partial support for Cold Sweat temperature mechanics * Available for:

* Fabric / Forge: `1.21.1`, `1.21.11`, `26.1.2` * Fabric / Forge: `1.20.1`

✅ Modpack Friendly

Fully allowed in all modpacks and public servers.

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⚠️ Legacy Version Notice

The legacy version is NOT receiving updates due to poor code structure and loss of the original project files.

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⚠️ Dependencies & Upgrading

Required Dependencies

* GeckoLib *(All Versions)* * Cloth Config API *(Required for some versions)*

🔄 Auto-Conversion

Old tents automatically convert to the new models on world load.

📏 Space Requirements

New models have strict physical boundaries.

If the area is blocked:

* Conversion will fail * The tent blocks will be deleted

Back up your world and empty old tents before updating.

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