Simplemoney
This is a simple money mod. With this mod you can craft your own currency and trade with it.
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Simplemoney
💰 SimpleMoney
(Mod ID: `simplemoney`)

Money Bill bridges the gap between resource gathering and a high-tier economy. Forget Emeralds—the Money Bill is the new standard for wealth. You can't just farm it; you must craft it, find it, or earn it.
📚 Read the Full Documentation & Crafting Recipes
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✨ Features at a Glance
* 🌍 Exploration Loot: Money isn't free. Creating a bill is an industrial process involving rare materials, Smithing Tables, and Blast Furnaces. * 🌍 Exploration Loot: Trading is now based on a weighted probability system. Rare enchants like 🌍 Exploration Loot: are harder to find but guaranteed at specific levels. * 🌍 Exploration Loot: The Wandering Trader is finally useful! He now sells non-renewable items like 🌍 Exploration Loot: and 🌍 Exploration Loot:. * 🌍 Exploration Loot: Money Bills have been injected into Shipwrecks, Strongholds, and Buried Treasure.
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🛠️ The Production Chain
Creating currency requires chemistry, precision, and heat. From Blast Furnace Curing to Blast Furnace Curing, every Money Bill is a crafted masterpiece.

*(See the Wiki for the exact recipes)*
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⚙️ Configuration
Balanced for SMPs and Modpacks. Requires Cloth Config API.
* 🔧 Toggle Features: Enable/Disable custom trades or the Wandering Trader overhaul.
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📥 Dependencies
* Fabric API (Required) * Cloth Config API (Required) * Mod Menu (Recommended for in-game config)