Simple Blood
Adds simple blood particles.
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Simple Blood

*Adds simple blood particles.*
When entities take damage, they bleed proportionally to the amount dealt. Weak hits create small, short splashes, while heavy hits result in dramatic blood bursts. Entities at low health slowly drip blood, and killing blows trigger larger death bursts.
[](https://ko-fi.com/lythro)
*Adds simple blood particles.*
When entities take damage, they bleed proportionally to the amount dealt. Weak hits create small, short splashes, while heavy hits result in dramatic blood bursts. Entities at low health slowly drip blood, and killing blows trigger larger death bursts.
[](https://ko-fi.com/lythro)
# Features
## Hit Burst + Death Burst + Bloodstains
## Blood in different colors
## Iron Golem Debris Particles
## Underwater Blood Fog
## Everything's configurable
``` ...and many more features! ```
``` ...and many more features! ```
## Configuration > All effects are fully customizable through [Mod Menu](https://modrinth.com/mod/modmenu) and [Cloth Config API](https://modrinth.com/mod/cloth-config).
## For Mod Developers > Simple Blood provides an API to customize blood behavior for your mod's entities. ```java import com.bloodmod.BloodModAPI; import net.minecraft.util.Identifier; // In your mod's initialization: BloodModAPI.registerEntityBlood( Identifier.of("yourmod", "custom_mob"), new BloodModAPI.BloodSettings() .setColor(0xFF0000) // Custom blood color .setCanBleed(true) // Enable/disable bleeding .setCanDripAtLowHealth(true) // Low health dripping .setTransformToStains(true) // Stains/fog transformation ); ```