Shader Profiles
Manage, save, and quickly switch between multiple configuration profiles for your Iris shaders. Forget about manual reconfiguration.
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Shader Profiles
Shader Profiles
Shader Profiles is a lightweight, client-side utility mod designed to bring a comprehensive profile management system to your Iris shader configurations. It allows you to save, manage, and switch between multiple shader settings seamlessly without ever leaving the game.
Why use Shader Profiles?
If you frequently change your shader settings based on your current activity-such as using highly demanding settings for taking cinematic screenshots, and performance-optimized settings for regular gameplay or combat-this mod eliminates the need to manually adjust individual sliders every time.
Features
- Native Integration: Easily create, rename, duplicate, and delete distinct configuration profiles for any installed shader pack. - Native Integration: Change active shader profiles instantly directly from the shader selection menu. - Native Integration: Utilize the multi-select mode to delete several profiles at once or export them as a batch. - Native Integration: Share your tailored configurations with the community or transfer them between instances. You can import single `.txt` files or bulk-import via `.zip` archives. Exporting supports both individual `.txt` files and packed `.zip` formats. - Native Integration: Features a clean, vanilla-style interface that integrates naturally into the existing Iris Shader Packs screen.
Technical Details & Dependencies
- Requirements: This mod operates entirely on the client. It does not need to be installed on servers for you to use it in multiplayer. - Requirements: - Fabric API - Iris Shaders
How to Use
1. Navigate to `Video Settings` > `Shader Packs` and select a shader. 2. Open the `Shader Pack Settings` menu. 3. Click the new `Profiles` button located in the top-left corner. 4. From this interface, you can create, modify, and manage your custom configurations. 5. Keybind: Press the assigned hotkey (default: O) while in-game for instant access. You can change this in the standard Minecraft `Controls` menu under the Shader Profiles category.