Shader fixer
A mod that adds more compatibility with shaders.
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Shader fixer
Shader Fixer (1.7.10)
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A mod (a.k.a. toxic wasteland) that attempts to improve visuals by patching various mods to fix issues with Angelica / Angelica Shaders (as well as minor QOL features :D)
Or not, as you wish. Or not, as you wish.
Full list of supported mods:
| Patched Mod | Patches | QOL | Related configuration options (`configshaderfixerShaderFixerConfig.cfg`) | |----------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Vanilla Minecraft | • Fixed incorrect rendering of many translucent things when rendering the entity's name tag
• Fixed translucent particles becoming very dark with Complementary shaders enabled | • Removed 30 FPS lock in the main menu + added the ability to set an arbitrary value
• Fixed annoying bug due to which the effect bar in the creative menu turns black
• Fixed bug due to which the hand wouldn't update rotation when the player was riding/sitting + added the ability to turn off hand rotation completely (similar to modern versions)
• Fixed experience bar black background if there is an item in the hotbar
| `VANILLA_NORMALS_DISABLE_TAG` / `VANILLA_PARTICLE_ALPHA_WORKAROUND` / `VANILLA_GUI_BLEND_FIX` / `VANILLA_MAIN_MENU_FPS_BYPASS` / `VANILLA_MAIN_MENU_FPS_BYPASS_VALUE` / `VANILLA_RIDING_HAND_ROTATION_FIX` / `VANILLA_RIDING_HAND_ROTATION_DISABLE` / `VANILLA_MODERN_RIDING_LEG_POS` / `VANILLA_XP_BAR_ALPHA_FIX` | | Angelica | • Added support for `NTM_GUN_FIX` (interpolation / ntmclient's GUN_MODEL_FOV)
• Added an experimental (!!!) patch that reduces self-shadowing on huge tile entities | - | `NTM_GUN_FIX` / `ANGELICA_TE_SHADOW_OFFSET` / `ANGELICA_TE_SHADOW_OFFSET_FACTOR` / `ANGELICA_TE_SHADOW_OFFSET_DEBUG_MODE` | | Avaritia | • Fixed broken shadows when rendering tools/armor from the mod with shaders enabled
• Fixed heaven arrow not having full brightness with shaders enabled
| - | `AVARITIA_FIX` | | Backhand | • Added support for `NTM_GUN_FIX` (broken render otherwise) | - | `NTM_GUN_FIX` | | HBM's NTM | • Fixed holding guns causing various (water/clouds visible through blocks, distorted shadows, other shader effects completely broken) issues with shaders enabled
• Fixed various effects/particles have a black background with shaders enabled
• Fixed lamps on the M1TTY suit helmet not glowing with shaders enabled
• Fixed fire diamond (NFPA 704) brightness with shaders enabled
• Fixed meteorite sword render breaking entity lighting in 3rd person view
• Fixed antimatter explosion not rendering with shaders enabled
• Fixed folly/tau gun beam brightness with shaders enabled
• Fixed black hole brightness with shaders enabled
• Fixed antimatter beam (chemthrower) not rendering with shaders enabled
• Fixed DFC core (running) casting shadows with shaders enabled / Fixed flare from DFC (jammed) not rendering with shaders enabled
• Fixed orbital death ray not rendering with shaders enabled
• Fixed demon core lamp radiation effect not rendering with shaders enabled
• Fixed forcefield emitter field casting shadows with shaders enabled / Fixed forcefield emitter field brightness with shaders enabled
• Fixed incorrect rendering of many translucent things when rendering the entity's name tag (armor VATS) / Fixed GL state leak when rendering some GUI elements
• Fixed wires (electricity pylon) brightness with shaders enabled
• Fixed Cherenkov radiation effect (RBMK column) not rendering with shaders enabled
• Fixed UFO beam brightness with shaders enabled
• Fixed Cherenkov radiation effect (research reactor) not rendering with shaders enabled
• Fixed solar boiler beams not rendering with shaders enabled
• Fixed DFC core sparks casting shadows with shaders enabled
• Fixed digamma spear (RBMK) flash not rendering with shaders enabled
• Fixed nuclear explosion brightness with angelica/shaders enabled | • Added extended tooltips for hazardous items (`Explosion force: n` / `Ignites for: n second(s)` / etc.)
• Fixed holding two-handed weapons with Customizable Player Models mod | `NTM_MAIN_FIX` / `NTM_GUN_FIX` / `NTM_ARMOR_FIX` / `NTM_TEXTURE_FIX` / `NTM_EXTENDED_HAZARD_DESCRIPTIONS` | | HBM's NTM:Space | • Fixed z-fighting between rocket thruster/fuselage with shaders enabled | - | `NTM_MAIN_FIX` | | Fisk Superheroes | • Fixed multiple things (lasers/lightnings/etc.) not rendering with shaders enabled
• Fixed suit database / suit fabricator brightness with shaders enabled | - | `FISKHEROES_FIX` | | Journeymap | • Fixed blinding waypoint (if shader has bloom) having brightness 255 when limit is 1 | - | `JOURNEYMAP_FIX` | | Techguns | • Fixed crash (ClassCastException) when breaking a chest with shaders enabled
• Fixed tesla gun projectile casting a shadow
• Fixed explosion/rocket trail particles breaking water brightness
• Fixed various effects/particles have a black background with shaders enabled | - | `TECHGUNS_FIX` / `TECHGUNS_TEXTURE_FIX` | | Schematica | • Fixed highlight brightness with shaders enabled | - | `SCHEMATICA_FIX` | | OpenComputers | • Fixed screen rendering with shaders enabled | - | `OC_DISABLE_DL` | | Electrical Age | • Fixed wires brightness with shaders enabled | - | `ELN_DISABLE_DL` | | Dynamic Surroundings | • Fixed aurora rendering with shaders enabled | - | `DSURROUND_FIX` | | SignPicture | • Fixed multiple GL leaks when rendering pictures
• Fixed pictures casting shadows | - | `SIGNPIC_FIX` |