Scape and Run: Parasites Meteorite

Modifies the logic of how parasites emerge.

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How far can you run before the mobs catch you?

Scape and Run: Parasites Meteorite

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This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites that quickly spread throughout the world.

Mod Logic Overview:

- Meteorite spawn chance: Starting from the first day of gameplay, there is a 25% chance each day for a meteorite event to begin. - Meteorite falls only at night before day 7: If a meteorite falls before day 7, it will occur exclusively during the night. - On day 7, the chance reaches 100%, guaranteeing a meteorite will fall on that day. - After the event ends, 3 meteorite crash sites appear in the world. - No repeated meteorite events: After the first meteorite fall, no further meteorite events will occur.

Available Commands:

- /srpmeteor help  - Displays a list of available commands and their descriptions. - /srpmeteor event_set <id>  - Sets the event: - 0 - Zero event - 1 - Meteorite fall with config settings - 2 - Meteorite fall - /srpmeteor event_reset  - Resets the current event. - /srpmeteor event_info  - Provides information about the current event. - /srpmeteor getmeteorpos  - Get a list of all meteorite impact zone locations. - /srpmeteor clearmeteorpos  - Clear the list of all meteorite impact zone locations. - /srpmeteor dev <id>  - Developer tools: - 0 <worldId(integer)> <phase(integer)> <gain(booleand)> <loss(booleand)> - set phase. - 1 - check the phases of evolution in the available dimensions. - 2 - spawn big meteor (visual). - 3 <worldId(integer)> <x> <y> <z> - spawn big meteor (visual). - 4 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone. - 5 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone with a node. - 6 - meteorite shower (visual). - 7 <worldId(integer)> - meteorite shower (visual).

Future Plans:

- Environmental Infection: After a meteorite crash, the area surrounding the impact site will become infected.  - Parasite Colony Construction: Upon the meteorite’s impact, parasites will begin constructing a colony at the crash site. Over time, the colony will expand. - Repeated meteorite fall on day 80+ with a node.

The addon can be customized in the config.

Help/Support/Suggestions:

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