SanctumSack
Personal sanctuaries bound to each player, accessible through an immersive sack-and-anchor system.
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SanctumSack
🧿 SanctumSack
sack + anchor adds personal, persistent sanctuaries for each player — a private refuge accessed through a physical sack + anchor ritual.
Every player can bind a Barrel or Decorated Pot to an anchor (Barrel or Decorated Pot) and access their own floating sanctuary: a peaceful, mob-free space that is always the same, always theirs.
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✨ Core Features
🎒 Sanctum Sack
- Craftable ritual item

- Bound permanently to a player UUID - Can be used from any dimension - Ownership never changes
⚓ Anchors (Barrel / Decorated Pot)
- Physical blocks placed in the world - Act as gateways to sanctuaries - Ownership protected - Breaking the anchor safely removes the link
🏝️ Personal Sanctuary Island
- One unique floating island per player - Deterministic UUID-based placement - Generated once — never resets - Fully persistent (blocks remain forever)
⬅️ Exit Platform
- Physical pressure plate inside the sanctum - Returns the player safely to their original anchor - If no anchor exists, falls back to world spawn
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🛡️ Protection & Rules
- No mobs, no weather, no raids - No PvP - No explosions, fire spread, or block physics - Anti-suffocation and void rescue - Players are softly clamped inside their sanctuary borders - Visitors are protected and restricted
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🌌 Immersion & Atmosphere
- Ambient portal and void particles - Central altar with magical effects - Subtle amethyst and arcane sound cues - Entry and exit are physical and visible, not commands
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⚙️ Technical Notes
- Designed for Paper / Purpur 1.21.x - Zero external dependencies - Custom void world generator - Optimized UUID-based plot allocation - No commands required - Fully server-side
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🎯 Intended Use
SanctumSack is ideal for: - Survival servers - Hardcore or immersive gameplay - Roleplay environments - Personal bases without claim plugins
> “Your refuge is not claimed. > It is remembered.”