Repair Cost Remover

Removes any repair cost when entering an inventory or being selected. 100% prevents Too Expensive in survival.

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Quick challenge

How far can you run before the mobs catch you?

Repair Cost Remover

Applying this onto a survival world will remove any repair cost component in two instances: - when being selected in an inventory (i.e. being dragged by the player cursor) - when a player's inventory updates (detects items up to 255 in repair cost) Both of these combined will 100% prevent the "Too Expensive" message for ever potentially appearing, be that from using the anvil once or doing multiple repairs/enchanting on the anvil at once.

Currently works for 1.20.5 to 1.21.10

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