RegionBarrier
Packet-based barrier walls that appear around WorldGuard regions for non-donors. Fully client-side, can't be broken, and won't affect server performance. Just set a region prefix and players without the bypass permission see glass walls.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
RegionBarrier
RegionBarrier
Display fake glass walls around WorldGuard regions using packets. Perfect for donor/VIP areas - players see barriers but can't break them since they're client-side only.
Features
- 🔮 Packet-based barriers (no real blocks placed) - 🚫 Unbreakable - clients can't remove them - ⚡ Only renders near players for performance - 🔷 Supports polygonal and cuboid regions - 🎨 Configurable block type and distance
Requirements
- WorldGuard plugin (https://dev.bukkit.org/projects/worldguard) - PacketEvents plugin (https://modrinth.com/plugin/packetevents)
Showcase - https://cdn.discordapp.com/attachments/1277201140622299169/1456433247855710330/2.gif?ex=695858a9&is=69570729&hm=93ab2ca5784f3b1a921cd684317f0bdafb05028b1eba451509f97af4c9ed00b8&
Supported Platforms
- Paper/Spigot (1.21+)
Create a WorldGuard region with prefix donator_ and players without bypass see glass walls!
Any issues, please contact me on discord: w1fl0w