RegionBarrier

Packet-based barrier walls that appear around WorldGuard regions for non-donors. Fully client-side, can't be broken, and won't affect server performance. Just set a region prefix and players without the bypass permission see glass walls.

80

Quick challenge

How far can you run before the mobs catch you?

RegionBarrier

RegionBarrier

Display fake glass walls around WorldGuard regions using packets. Perfect for donor/VIP areas - players see barriers but can't break them since they're client-side only.

Features

- 🔮 Packet-based barriers (no real blocks placed) - 🚫 Unbreakable - clients can't remove them - ⚡ Only renders near players for performance - 🔷 Supports polygonal and cuboid regions - 🎨 Configurable block type and distance

Requirements

- WorldGuard plugin (https://dev.bukkit.org/projects/worldguard) - PacketEvents plugin (https://modrinth.com/plugin/packetevents)

Showcase - https://cdn.discordapp.com/attachments/1277201140622299169/1456433247855710330/2.gif?ex=695858a9&is=69570729&hm=93ab2ca5784f3b1a921cd684317f0bdafb05028b1eba451509f97af4c9ed00b8&

Supported Platforms

- Paper/Spigot (1.21+)

Create a WorldGuard region with prefix donator_ and players without bypass see glass walls!

Any issues, please contact me on discord: w1fl0w

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