Raid Restorer
Restores the raid mechanic like it was in 1.20 - makes stacked raid farms work again
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Raid Restorer
Restores the raid mechanic like it was in 1.20 - makes (stacked) raid farms work again
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Configuration
Gamerule ``raider_bad_omen_effect_sec``
Controls the duration of the Bad Omen effect that is applied when killing a raid/patrol captain.
The default is ``6000`` (100 minutes) as it was in 1.20.
Motivation/Why does this mod exist?
Raids in 1.21 got significantly changed and it's no longer possible to create a stacking raid farm.
See also: More details, comparisons and arguments