PulseDropHead

After a player dies, their head can drop! Customize everything as you like.

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Quick challenge

How far can you run before the mobs catch you?

PulseDropHead

PulseDropHead

Player head drops on death for Paper/Purpur/Pulse 1.21.11+

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Features

- Cross-Platform - PvP only, PvE only, or all deaths - Cross-Platform - 0-100% configurable - Cross-Platform - 15+ colors, custom duration - Cross-Platform - Prevent lag - Cross-Platform - Russian & English - Cross-Platform - Auto packet batching on Pulse(Someday on Modrinth) - Cross-Platform - One JAR for Paper/Purpur/Pulse(Someday on Modrinth)

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Commands

``` /pulsedrophead givehead <player> <head_owner> /pulsedrophead lang <ru|eng> /pulsedrophead reload ```

Alias: `/pdh`

All commands require OP.

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Config Example

```yaml language: eng drop-mode: pvp # pvp, pve, or all drop-chance: 100.0 head-display-name: "Head %player%"

glowing: enabled: false color: "WHITE" duration-seconds: 30

despawn: enabled: true time-seconds: 300 ```

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Drop Modes

- `pvp` - Only player kills - `pve` - Only environment deaths - `all` - Any death

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Glow Colors

WHITE, RED, BLUE, GREEN, YELLOW, AQUA, GOLD, DARK_RED, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_PURPLE, LIGHT_PURPLE, GRAY, DARK_GRAY, BLACK

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Requirements

- Paper/Purpur/Pulse 1.21.11+ - Java 21+

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Installation

1. Download JAR 2. Put in `plugins` folder 3. Restart server 4. Edit `config.yml` 5. Done

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Support

GitHub: https://github.com/ExRizzve/PulseDropHead-Plugin

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