Puddles & Floods

Adds detailed puddles and allows rivers to visually flood their banks

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How far can you run before the mobs catch you?

Puddles & Floods

Puddles & Floods adds a detailed puddle block that can appear during rain or after various fluid interactions.

Requires Fabric API (or forgified fabric api on neoforge).

For config, use command `/puddleflood` or your loader's mod list menu.

A puddle in a forest

Puddles will appear: - on the ground during rain - below dripping blocks - after water flows over a block - when a splash potion hits a block - after a filled cauldron is broken - when snow melts

Puddles from block interactions (broken cauldrons, flowing water, melting snow) will only appear if the mod is installed on the server. The other features will function on your client even if you're playing on a server that doesn't have the mod.

Puddles are non-destructive and will not wash away redstone or break blocks.

Stepping in a puddle will make a small splash sound.

In low-lying areas like rivers, valleys, and coasts, puddles can combine to create floods.

A flooded river bank

Config

Access the in-game config menu with the command `/puddleflood` or through your loader's mod list menu.

You can: - Enable or disable each feature of the mod - set puddle coverage amount for rain and during storms - set the range puddles spawn in around the player - set speed at which puddles collect and evaporate - toggle the usage of shader pack water on puddles

puddles in a superflat world with shaders enabled

Mod Compatibility Q&A

Shader pack support

Only Iris/Oculus is supported. The recommended shader pack is Complementary.

How to fix puddles waving into the ground with some shader packs

Depending on the shader pack there are two ways to work around this: - Or option 2: Go into your shader settings and disable water waving. - Or option 2: Make sure `LabPBR` support is enabled in your shader pack and disable `use shaderpack water` in the mod's config.

How to fix random puddles appearing during raids

This is caused by the villager sweating effect from Subtle Effects. - Or option 2: Disable sweating effects in the options menu for Subtle Effects - Or option 2: Disable drip puddles in the options menu for Puddles & Floods

How to edit puddle placement with resource packs

In addition to the block models, the placement of the puddle blocks during rain can be changed by resource packs by editing the texture at `assets/puddleflood/textures/puddles.png`.

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