PSX-Core Shader

A PSX shader with affine texture mapping, dithering, vertex snapping and more!

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Quick challenge

How far can you run before the mobs catch you?

PSX-Core Shader

PSX-Core Shader in a snowy forest

A Minecraft shader that recreates PS1 visuals. Features: - Ordered dithering - 5-bit per-channel color quantization - Gouraud shading with banded light levels - Vertex snapping - Affine texture mapping - Fog (scary)

Most of these are configurable via the shader settings! Only thoroughly tested with Iris on 1.21.11 (works on older versions too, please report bugs).

Preview

> See more on the Gallery page!

With fog (default):

PSX-Core Shader in a snowy forest with fog on

Without fog:

PSX-Core Shader in a snowy forest with fog off

In a cave:

PSX-Core Shader in a dark-ish cave

> Modpacks are welcome to use this shader, only via adding it as a dependency to your modpack. Do not reupload or repack this shader.

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