Proximity Death Sound
Allows operators to configure a sound that plays when a player dies
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Proximity Death Sound
This mod plays a custom sound whenever a player dies within a configurable range.
So you can know in which direction players die, and make death more dramatic.
Operators can use /proximitydeathsound to configure: sound, source, volume, and pitch. (Volume is the range in chunks. 1 = 16 blocks)