ProtectorAPI
An API aims to provide a standard protection API.
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ProtectorAPI
ProtectorAPI
An API try to provide a standard protection API.
What can it do?
1. Get the protection range that protected by protection plugin 2. Check player can place/break/interact the block 3. Register flags easily 4. You don't need to worry about multiple protection plugins in the server, ProtectorAPI handles it perfectly.
Supported Plugins
1. Residence 2. Dominion 3. HuskClaims (since v1.0.3) 4. IridiumSkyblock (since v2.0.0) 5. PlotSquared 6. WorldGuard 7. RedProtect 8. BentoBox 9. BlockLocker 10. Bolt 11. ChestProtection 12. ChestShop (since v1.0.2) 13. ExcellentClaims (since v1.1.0) 14. FactionsUUID (since v1.0.3) 15. FunnyGuilds (since v1.0.3) 16. GriefPrevention (since v1.0.6) 17. HuskTowns (since v1.0.6) 18. Lands 19. LockettePro (since v1.0.1) 20. LWC (LWCX) 21. NoBuildPlus (since v1.0.7) 22. QuickShop-Reremake 23. QuickShop-Hikari 24. ShopChest 25. Towny
Usage
See <https://lijinhong11.gitbook.io/protectorapi/start/readme>
Develop
See <https://lijinhong11.gitbook.io/protectorapi/develop/setup> Javadocs: <https://javadoc.io/doc/io.github.lijinhong11/protectorapi-api/latest>
Develop Examples
Check whether a player can place
```java Player player = ...;
boolean allow = ProtectorAPI.allowPlace(player); ``` If you need to check wehether a player can place a block at a location (safer than previous method): ```java Player player = ...; Block block = ...;
boolean allow = ProtectorAPI.allowPlace(player, block); ```
Check whether a player can break
```java Player player = ...;
boolean allow = ProtectorAPI.allowBreak(player); ``` If you need to check whether a player can break a block at a location (safer than previous method): ```java Player player = ...; Block block = ...;
boolean allow = ProtectorAPI.allowBreak(player, block); ```
Check whether a player can interact
NOTE: RedProtect didn't have a more general interaction flag, so we uses "redstone" flag to check instead. ```java Player player = ...;
boolean allow = ProtectorAPI.allowInteract(player); ``` If you need to whether a player can interact block at a location (safer than previous method): ```java Player player = ...; Block block = ...;
boolean allow = ProtectorAPI.allowInteract(player, block); ```