Projectile Damage Attribute
🏹 Range weapon damage becomes configurable.
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Projectile Damage Attribute

🏹️ Features
Adds new EntityAttribute to the game, with the following id: `projectile_damage:generic`. This allows customization of damage done by individual Bow and Crossbow items in the game.


Adds *Impact* status effect, increasing the projectile damage done by the entity.

Example command: `/effect give @p projectile_damage:impact 30 4`
You can also use the API provided by this mod, to set the damage of your custom ranged weapons.
🔧 Configuration
Server side configuration can be found in the `config` directory, after running the game with the mod installed.
🔨 Using it as a modder
Check out the project readme for more details.