ProgressionEconomy

A coin-based economy built for RPG servers—custom denominations, clean item handling, and scalable progression.

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Quick challenge

How far can you run before the mobs catch you?

ProgressionEconomy

ProgressionEconomy

ProgressionEconomy is the economy backbone for Progression/RoseWood-style servers: clean accounts, fast transfers, and solid admin tools via /eco (balance, pay, give/take/set) — all stored reliably in MySQL/MariaDB so nothing gets lost after restarts. The key feature is real coin items: every coin is uniquely signed for anti-dupe protection and can be deposited/withdrawn safely. Optionally, coins can auto-deposit on pickup, so loot and rewards instantly go to the player’s balance. Whether you run shops, quests, dungeons, or reward systems, ProgressionEconomy provides a stable, configurable foundation that integrates smoothly into your gameplay.

Why you’ll love it

Your economy feels like a real game system, not just a number in a database.

Coins are physical, visible, and tradable—perfect for shops, quests, and dungeon rewards.

Scales cleanly from early game to endgame without prices/rewards becoming useless or inflated.

Features

Coin currency system with multiple denominations (small + large amounts)

Custom coin items with consistent identity/metadata (no “any item counts as money” mess)

Works great for NPC shops, quest rewards, dungeon loot, and trade systems

Optional data persistence (e.g., YAML/MySQL depending on your setup)

Setup

Drop the plugin into /plugins/

Restart the server

Configure currency, denominations, and payout rules

Use coins as rewards in shops/quests/loot

Playtest and balance drop rates, rewards, and prices

Compatibility

Platform: Paper / Spigot (Paper recommended)

Best with: ProgressionShop, ProgressionQuest, ProgressionDungeonRW, ProgressionAPI

Resource pack: optional (only if you use custom models/textures)

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