ProgressionEconomy
A coin-based economy built for RPG servers—custom denominations, clean item handling, and scalable progression.
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ProgressionEconomy
ProgressionEconomy
ProgressionEconomy is the economy backbone for Progression/RoseWood-style servers: clean accounts, fast transfers, and solid admin tools via /eco (balance, pay, give/take/set) — all stored reliably in MySQL/MariaDB so nothing gets lost after restarts. The key feature is real coin items: every coin is uniquely signed for anti-dupe protection and can be deposited/withdrawn safely. Optionally, coins can auto-deposit on pickup, so loot and rewards instantly go to the player’s balance. Whether you run shops, quests, dungeons, or reward systems, ProgressionEconomy provides a stable, configurable foundation that integrates smoothly into your gameplay.
Why you’ll love it
Your economy feels like a real game system, not just a number in a database.
Coins are physical, visible, and tradable—perfect for shops, quests, and dungeon rewards.
Scales cleanly from early game to endgame without prices/rewards becoming useless or inflated.
Features
Coin currency system with multiple denominations (small + large amounts)
Custom coin items with consistent identity/metadata (no “any item counts as money” mess)
Works great for NPC shops, quest rewards, dungeon loot, and trade systems
Optional data persistence (e.g., YAML/MySQL depending on your setup)
Setup
Drop the plugin into /plugins/
Restart the server
Configure currency, denominations, and payout rules
Use coins as rewards in shops/quests/loot
Playtest and balance drop rates, rewards, and prices
Compatibility
Platform: Paper / Spigot (Paper recommended)
Best with: ProgressionShop, ProgressionQuest, ProgressionDungeonRW, ProgressionAPI
Resource pack: optional (only if you use custom models/textures)