PolyStash
PolyStash is a collection of improvements and changes that blend with the vanilla Minecraft experience. Optimised as much as possible to make it available to almost everybody!
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
PolyStash
Set leaves to smart
Custom
- Titlescreen background - Fences and gates - GUI - Glowing torches - Lightmap - Enchantment particles - Loadingscreen logo - Loadingscreen colours - Doors and trapdoors - Buttons and pressure plates - Sky and fog colours - Hearts and Food - Minimal armour - Enchanted glint - Menu buttons - Chorus plants - Jeb_ sheep
3D
- Doors - Trapdoors - Ores - Crafting table - Furnace - Sugar cane - Lily pad - Mushrooms and fungi - Sweet berry bush - Rails - Iron bars - Loom - Cartography table - Blast furnace - Smoker - Bookshelves - Enchanting table - Brewingstand arms and bottles - End portal frames - Composter - Lodestone - Cactus models - Carved pumpkin - Jack 'o lantern - Jukebox - Hay blocks - Chains - Ladders - Lanterns - Soul lanterns - Frogspawn - Pumpkin stem - Melon stem - Armourstand inventory icon - Inventory icons for blocks and placeable items (doors, plants, tall plants, cauldron, glass panes, etc)
Improvements
- Block-edge overlays for almost all natural blocks - Grass and foliage biome-colours - Grass block variants have their grass lower - Leaves are bushy - Font resolution doubled - Flowers all have variants - Grasses have variants - Moss carpets drape down - Wheat model variations and colours - Kelp model variations - Brown mushroom variants - Red mushroom variants - Crimson roots variations and emissives - Warped roots variations and emissives - Weeping vines variations - Twisting vines variations - Nether sprouts variations - Dead bush variations - Visual blockstate for age 25 kelp - Visual blockstates for beehive and bee nest honey level - Visual blockstates for scaffolding distance - Visual blockstates for farmland moistness - Fences look accurate in the inventory - Logs and bamboo have roots - Logs and bamboo have a transition to stripped overlay - Signs are overhauled - Hanging sings have a similar texture to regular signs - Sheep fur colour matches wool colours - Suspicious sand and gravel is more suspicious - Campfire ash removed when unlit - Dyes are unique - Dye piles increase in size depending on amount - Bricks, brick slabs, brick stairs, and brick walls are variated - Redstone dust is thicker - Model and texture fixes for 13 types of walls - Model fixes for 8 types of walls - Colourfix for both types of nylium - HUD overhaul including numbers - Shulker box GUIs - Cluster edge for ice - Cluster edge for packed ice - Cluster edge for blue ice - Additional nether wart growth stage - Sticky piston sides - Levers have a power groove - Larger saplings with square pixels - Remodelled flower pots with included flower variations - Armourstands have player shapes - Bow animation framerate doubled - Rocket sizes for each flight duration - Buckets of Axolotls have age and colour variants - Nametags look (un)written - Doors have shading from one side instead of mirrored - Debug stick magic wand - Redstone colours redone - XP orb colours are happier - Horizontal plank CTM - Variated brewingstand potion colours - Smoother stonecutter animation - Random rotations for pumpkins and melons - Random rotations for moss blocks and carpets - Different colours for pumpkin and melon stems - Iron Golem has red flowers - Slime jump particles changed to slime block - Random rotation for lanterns and soul lanterns - Blazes’s rods fix - Sea pickles model fix