Player Count Expander
For every player that is currently loaded into the world, the Worldborder gets wider.
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Player Count Expander
Based off of an idea suggest by This Reddit Post
The world border will be set to:
``` min(MaxSize, max(MinSize, PlayerCount * Multiplier)) ``` at all times, and a chat message will be sent every time the size is updated.
Uploaded onto here for easier sharing. There are 3 settings: - Multiplier (How much the size will increase per player) Default: 40 - Minimum Size (What the minimum size will be, regardless of player count) Default: 20 - Maximum Size (What the maximum size will be, regardless of player count) Default: 1000
There are 5 commands: (250 is just an example number) - /function borderman:bordy/set_maximum {"value":250} - /function borderman:bordy/set_minimum {"value":250} - /function borderman:bordy/set_multiplier {"value":250} - /function borderman:bordy/reset_datapack - /function borderman:bordy/help
The first 3 just set scoreboard variables to the included value - scoreboard "worldBorderSize" each editing values MaxSize, MinSize, and multiplier respectively.
reset_datapack will change the flag which prevents the datapack from doing a fullsetup upon a reboot, and then trigger a reload, re-initializing all scoreboards and values back to default.
help will bring up a list of the other 4 commands to make the value syntax easier to access.