Player Count Expander

For every player that is currently loaded into the world, the Worldborder gets wider.

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Quick challenge

How far can you run before the mobs catch you?

Player Count Expander

Based off of an idea suggest by This Reddit Post

The world border will be set to:

``` min(MaxSize, max(MinSize, PlayerCount * Multiplier)) ``` at all times, and a chat message will be sent every time the size is updated.

Uploaded onto here for easier sharing. There are 3 settings: - Multiplier (How much the size will increase per player) Default: 40 - Minimum Size (What the minimum size will be, regardless of player count) Default: 20 - Maximum Size (What the maximum size will be, regardless of player count) Default: 1000

There are 5 commands: (250 is just an example number) - /function borderman:bordy/set_maximum {"value":250} - /function borderman:bordy/set_minimum {"value":250} - /function borderman:bordy/set_multiplier {"value":250} - /function borderman:bordy/reset_datapack - /function borderman:bordy/help

The first 3 just set scoreboard variables to the included value - scoreboard "worldBorderSize" each editing values MaxSize, MinSize, and multiplier respectively.

reset_datapack will change the flag which prevents the datapack from doing a fullsetup upon a reboot, and then trigger a reload, re-initializing all scoreboards and values back to default.

help will bring up a list of the other 4 commands to make the value syntax easier to access.

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