PlasmoVoice - Mute @a | Unmute @a

Mute or Unmute all player at once and with custom condition

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Quick challenge

How far can you run before the mobs catch you?

PlasmoVoice - Mute @a | Unmute @a

RECAP

While using the mod PlasmoVoice you can’t mute or unmute every player with the argument `@a`, and even less so with a custom condition like `@a[team=.....]` or something else.

This datapack allows you to use /vmute or /vunmute on multiple players at once instead of doing it manually one by one.

This datapack requires PlasmoVoice (obviously).

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HOW TO INSTALL?

Download the correct version of the datapack and place it in the datapacks folder of your world. Then reload the datapack by running `/reload`.

ABILITIES :

To mute every player, use:

`/function plasmovoice_at_all:mute/run {"condition":""}`

To unmute every player, use:

`/function plasmovoice_at_all:unmute/run {"condition":""}`

> NOTE: When you mute every player, it will mute all players except you.

If you want to be more precise in your mute/unmute you can add a condition

To add a condition, you need to modify the empty field: `{"condition":"HERE"}` with a “Minecraft-style” condition. For example, to mute every player in the red team: ``` /function plasmovoice_at_all:mute/run {"condition":"team=red"} ```

_Also uninstall the datapack using `/function plasmovoice_at_all:uninstall`._

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