Pathway
Library in aid of controlling entities
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Pathway
There are still a few issues, so feel free to open pull requests to help improve this project! 😁
✅ Features
- Automatic Movement of Entities to their Destination
📖 Usage
Add the `pathway` tag to an entity and set the destination by setting `data.pathway.target` to a list with three doubles, e.g., Player's Position
Config
Defined by attributes, except: `scoreboard players set @s pathway.maxDistance <any>` — default: unset — maximum distance it will pathfind at once — Change at your own discretion. Recommended: 100 `scoreboard players set @s pathway.maxStepHeight <any>` — default: unset — maximum blocks to step up at once
Example usage
``` #code:loop.mcfunction:
execute as @e[tag=my_entity] at @s run data modify entity @s data.pathway.target set from entity @p[distance=..50] Pos ```