Zombie Invasion

**Zombie Invasion** is a Data Pack / Mod that adds a bunch a feature to make Minecraft a apocalyptic survival and you, the last one standing, have to survive fighting with a lot of diffetent zombies.
Are you ready to test your survival skills in a world dominated by darkness? This mod turns Minecraft into an endless nightmare, where the threat is not only the hostile world, but the unstoppable plague of zombies!

### 🩸 **Main features**:
– 🌍 **Only zombies** – You won’t find any other monsters, just an endless horde of living dead ready to hunt you day and night!
– 🧠 **Unique Zombies** – Forget the usual slow and predictable zombies. Here every infected has different statistics: some are incredibly fast, others more resistant, others even smarter… And everyone wants your brain!
– ⛏️ **Zombie diggers** – Do you think you are safe behind a stone wall? Some zombies are born with a pickaxe and won’t stop until they break through your defenses!
– 🖤 **Hearts Marci** – New special drop: it’s worth to risk and consume them for mysterious effects… or will be your doom?
– ☣️ **Infection system** – Every bite could be the last.
– 🩺 **Infection HUD** – A special interface allows you to monitor the level of your infection.
The clock is ticking: are you ready to fight for your life?
### 🔥 **Why install this mod?**
✅ **Extended Survival Experience** – If Minecraft seems too easy, this mod will revolutionize your gameplay. Every decision counts and every mistake can be fatal!
✅ **Horror atmosphere** – Experience a real apocalyptic scenario with a dark, hostile and full of tension world. Fear will be your travel companion!
✅ **Dynamic gameplay** – No more safe strategies! Zombies are unpredictable, they can dig, attack in groups and become more dangerous.
✅ **True Survivor Challenge** – Only the best will be able to resist the horde. Build safe havens, find cures, set traps and get ready to fight!
### 💀 **The Apocalypse has begun. How long will you last?**
Take the challenge, download the mod and find out if you really have what it takes to survive in a hopeless world… or if you will become just another zombie in the horde!
# Website
If you have any questions, need assistance, or simply want to share your thoughts or feedback, feel free to reach out. We’re always here to help and would love to hear from you – whether you’re looking for answers, suggestions, or just want to let us know how we’re doing.

Zombie Villagers From Spawner

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.
You may also be interested in More Zombie Villagers.
Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Zombies are Zombie Villagers
# Zombies are Zombie Villagers
The title is quite self-explanatory. All zombies that spawn in your world will be zombie villagers. If you put this data pack in a pre-existing world, all zombies will transform into zombie villagers aswell.
You might find this data pack helpful if you often find yourself frustrated searching for villages near your base and then transporting villagers all the way back when you do find it.
With this data pack, you can essentially cure any zombie and get a villager.
Zombie Villager Variants
A mod adding the Drowned Villager and Villager Husk. These Zombie Villager variant mobs correspond to the Drowned and Husk zombie variants including a copy of all conversion behaviors.
– A drowning villager husk will become a zombie villager.
– A drowning zombie villager will become a drowned villager.
– Drowned and Husks can convert villagers directly into their zombie villager variants.
– Both can be cured into regular villagers the same way as zombie villagers.
Both the drowned villager and villager husk can also spawn naturally with similar odds to the vanilla zombie villager.
Additional optional zombie villager variants can spawn or convert while a compatible mod is present. These variants will not appear naturally otherwise but can be spawned with spawn eggs available in the creative menu or by commands
– Bouldering Zombie Villager: [Bouldering Zombies](https://modrinth.com/mod/bouldering-zombies)
– Frozen Zombie Villager: [Frozen Zombies](https://modrinth.com/mod/frozen-zombies)
– Jungle Zombie Villager: [Jungle Zombies](https://modrinth.com/mod/jungle-zombies)
– Lobber Zombie Villager: [Lobber Zombies](https://modrinth.com/mod/lobber-zombies)
Russian translations courtesy of [256smash](https://github.com/256smash)
Partial Ukranian translations courtesy of [StarmanMine142](https://modrinth.com/user/StarmanMine142)
Zombie Villager Gloves

#
> Some Villagers needs gloves to work.
But why would they lose them when being transformed into Zombies?
This ressource fixes this by giving Zombie Armorers, Leatherworkers, Masons and Weaponsmiths proper gloves.
# Dependencies
### KNOWN COMPATIBLE PACKS (with advised order for the packs)
1. [Working Armorers](https://modrinth.com/project/working-armorers)
2. [ Zombie Villager Gloves ]
3. [Fresh Villagolems](https://modrinth.com/project/fresh-villagolems)
4. [Fresh Sleeping Villagers](https://modrinth.com/project/fresh-sleeping-villagers)
5. [Fresh Animations Extensions](https://modrinth.com/resourcepack/fresh-animations-extensions)
6. [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)
7. [Villagolems Classic](https://modrinth.com/project/villagolems-classic)
8. [Villagolems Swapped](https://modrinth.com/project/villagolems-swapped)
9. [Sleeping Villagers](https://modrinth.com/project/sleeping-villagers)
10. [Baby Villagers](https://modrinth.com/project/baby-villagers)
11. [Villager Variety](https://modrinth.com/resourcepack/villager-variety)
12. [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs)
/! Some packs in this list aren’t compatible with each other /!
#
– You can use this pack in any video or image freely.
– If you want to republish it, please give credit to my [Modrinth profile](https://modrinth.com/user/LeFizolof). You don’t need to ask me but there must be a significant change.
Zombie Variants

Tired of seeing the same old zombie over and over again? Since the early days of Minecraft, the zombie’s appearance hasn’t changed much — and while that’s fine, why not add a little more variety?
This mod introduces 15 new zombie variants, each designed to spawn in specific biomes, bringing more life (or un-life) to your world! Don’t worry — the classic zombie will still appear in most common biomes like plains. But now, depending on where you are, you’ll encounter new types of zombies that match their surroundings.
For example:
– In snowy or frozen areas, you’ll meet the Frozen Zombie.
Below, you’ll find a detailed list of each zombie variant and the biome it spawns in.
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Each zombie type is designed to fit the environment it spawns in, offering new challenges and a fresh look as you explore different parts of the world. Whether you’re wandering snowy mountains or deep caves, there’s always a new undead threat lurking nearby.
Zombie Variants by Biome:
– Frozen Zombie – Spawns in: Jagged Peaks, Frozen Peaks, Grove, Snowy Slopes, Snowy Taiga, Snowy Beach, Snowy Plains and Ice Spikes.
– Cherry Zombie – Spawns in: Cherry Grove.
– Pale Zombie – Spawns in: Pale Garden.
– Jungle Zombie – Spawns in: Jungle, Sparse Jungle.
– Bamboo Zombie – Spawns in: Bamboo Jungle.
– Swamp Zombie – Spawns in: Swamp.
– Mangrove Zombie – Spawns in: Mangrove Swamp.
– Desert Zombie – Spawns in: It will only appear in the pyramids. In the rest of the desert the Husk will continue to appear..
– Badlands Zombie – Spawns in: Badlands, Eroded Badlands.
– Dark Zombie – Spawns in: Deep Dark.
– Lush Zombie – Spawns in: Lush Caves.
– Dripstone Zombie – Spawns in: Dripstone Caves.
– Mushroom Zombie – Spawns in: Mushroom Fields.
– Savanna Zombie – Spawns in: Savanna, Savanna Plateau.
– Cave Zombie – Spawns in: Caves (general underground areas).

### Does it work on servers?
###
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### Can this mod be used in modpacks?
###
Of course! As long as it is published only on Modrinth or CurseForge. Uploading it to any other platform would be violating our rights and is not allowed at all.
However, we are really grateful if you consider adding it to your Modrinth or CurseForge modpack. If you need any small changes or have any questions, contact us!




[](https://discord.gg/X8VY5WMbe4)
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Custom Zombie Variant Template (by Hangin’ With Hudz)
**Requires [Optifine](https://optifine.net/downloads) or [EMF](https://modrinth.com/mod/entity-model-features/versions) + [ETF](https://modrinth.com/mod/entitytexturefeatures/versions)!!!**
**Custom Zombie Variant Template** is a resource pack made by **[Hangin’ With Hudz](https://youtube.com/@hanginwithhudz)** to be edited and personalized by the user. It is designed in a way to be easily personalized by making a couple quick edits to a regular Minecraft skin. A tutorial for how to edit the pack can be found [here!](https://docs.google.com/document/d/197macUaSLYfQZvEE0GAxtdyHoiOGqVMa7FGWED3kd-U/edit?usp=sharing)

This pack is also compatible with [Fresh Animations!](https://modrinth.com/resourcepack/fresh-animations)

Zombie UUID Preservation
> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function.
# Zombie UUID Preservation
If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured.
This mod fixes that, by ensuring the villager’s UUID is preserved after each conversion.
**The fix occurs on the server-side**
Although being developped around villagers, this also takes effect on some other forms of conversion:
– Piglin and Hoglin zombification
– Skeletons turning into strays
– Husks turning into zombies
– Zombies turning into drowned
## Credits
Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)
Zombie Towns
A very simple datapack that forces all vanilla villages to generate as zombie villages.
It simply removes all of the “normal” village starts from the town_centers template pools for each village type, so only zombie villages can generate.
Zombie To Player Head
This datapack introduces a custom crafting recipe that lets players **obtain a player head** by combining **one golden apple** with **one zombie head**. Simply place both items in a crafting table to craft a player head, offering a unique and **creative way** to access **decorative heads** in **survival gameplay**.
## Recipe:
