Zombies improved!
**### Русское описание:**
> 🧟♂️ **Zombies Improved** — мод, который делает зомби реальной угрозой!
> Теперь они ломают любые деревянные двери, объединяются в орды, подбирают и используют экипировку, боятся солнца и ищут укрытия.
> Зомби (и зомби-жители) могут заразить игрока вирусом: сначала тошнота, затем слепота, а потом — превращение в зомби!
> Если зомби или зомби-житель убивает игрока, он всегда возвращается в виде зомби с его снаряжением!
>
> 🦠 Спастись от инфекции можно только золотым или зачарованным яблоком.
>
> ⚙️ **Есть конфиг!**
> Все основные параметры настраиваются в файле `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — длительность первой стадии (тошнота),
> * `secondStageSeconds` — длительность второй стадии (слепота + тошнота),
> * `infectionChance` — шанс заразить при ударе зомби (0.0–1.0),
> * `spawnZombieOnKill` — превращать ли игрока в зомби после смерти от зомби.
>
> 💬 Нашли баг или есть вопросы?
> 👉 Заходите в Discord!
> Подписывайтесь на обновления, чтобы ничего не пропустить, и посмотрите мой профиль — там много крутых модов!
**### English description:**
> 🧟♂️ **Zombies Improved** brings true zombie danger to Minecraft!
> Zombies break all wooden doors (but not iron), group up as hordes, pick up and use loot, fear sunlight, and seek shelter.
> Zombies (and zombie villagers) can infect players: first nausea, then blindness, then full zombification!
> If a zombie or zombie villager kills a player, they will always return as a zombie with all their gear!
>
> 🦠 Only a golden or enchanted apple can save you from infection.
>
> ⚙️ **Fully configurable!**
> Main features can be adjusted in `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — first stage duration (nausea),
> * `secondStageSeconds` — second stage duration (blindness + nausea),
> * `infectionChance` — infection chance on hit (0.0–1.0),
> * `spawnZombieOnKill` — always turn killed players into zombies.
>
> 💬 Found a bug or have questions?
> 👉 Join our Discord!
> Subscribe for updates, and check out my profile for more awesome mods!
Zombies Improved
A modpack featuring lots of improvements to zombies and other undead creatures, mostly made for my friends.
Mods:
– 80% Abandoned Villages
– Ashen’s Zombie Apocalypse
– Contagion
– DarkMobs
– Giant Spawn
– Husk Spawn
– Sodium
– Indium
– Villager Converting
– Zombie Apocalypse Drops
– Zombie Horse Spawn
– Zombie Villagers From Spawner
– Zombies Are Coming
– Zombificationem
– Yamato Gun
– Stray Spawn
– Skeleton Horse Spawn
– Ruined Equipment
– Mod Menu
– AppleSkin
– Armorful
– Eating Animation
– Entity Culling
– Iris Shaders
– M.R.U
– Lithium
– Model Gap Fix
– ModernFix
– More Mob Variants
– Simple Voice Chat
– Sound Physics Remastered
– Stray Spawn
– Voice Chat Interaction
Resource Packs:
– Fresh Animations
– Undopia Zombie Skins
– Villagers Refreshed
– Villagers Refreshed + Fresh Animations
Shaders:
– Insanity Shader
Zombies Improve Over Time
# Zombies Improve Over Time
This datapack increases zombies’s stats over time. The changes are made to be gradual, increasing very slightly each minecraft day up to day 100. Difficulty is calculated for each player separately. New players will start with weak zombies while players who have been playing for a while will have stronger zombies.
## NOTICE: This datapack is discontinued, instead use the Hostile Mobs Improve Over Time datapack: https://modrinth.com/datapack/hostile-mobs-improve-over-time
### Stat increase
Stats that change include:
– Health
– Damage
– Reinforcement chance
– Knockback resistance
– Movement speed
– Armor and armor toughness
Day 50 enables all zombies to break doors
Day 70~ – enables all zombies to pick up loot
Day 80 – some zombies change to baby/or have leather armor
Day 95 – Zombies might gain strenght and speed when near player
some other stuff
### Commands
If you wish to test out how hard the zombies are, use functions diff:day25, diff:day50, diff:day75, diff:100 or use command “scoreboard players set Timeroo . To reset your score use diff:reset, or diff:resetall to reset all of players difficulty.
### Timers
Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that.
### Installing
like your ordinary datapack, put zip file in your datapacks folder of your world
### Unistalling
use function diff:unistall and then remove your datapack from your datapacks folder
### Other
I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them
### There is now Hostile mobs improve over time datapack which includes this + many more hostile mobs, you can download it here – https://modrinth.com/datapack/hostile-mobs-improve-over-time – but if you wish to play with only some of them, links are below.
Here are all the datapacks “X improve over time” I made:
https://modrinth.com/datapack/zombies-improve-overtime – Zombies
https://modrinth.com/datapack/creepers-improve-over-time – Creepers
https://modrinth.com/datapack/spiders-improve-over-time – Spiders
https://modrinth.com/datapack/skeletons-improve-over-time – Skeletons
https://modrinth.com/datapack/witches-improve-over-time – Witches
https://modrinth.com/datapack/drowned-improve-over-time – Drowned
https://modrinth.com/datapack/silverfish-improve-over-time – Silverfish
https://modrinth.com/datapack/pillagers-improve-over-time – Pillagers
https://modrinth.com/datapack/vindicators-improve-over-time – Vindicators
https://modrinth.com/mod/strays-improve-over-time – Strays
https://modrinth.com/datapack/wither-skeletons-improve-over-time – Wither Skeletons
https://modrinth.com/datapack/endermites-improve-over-time – Endermites
https://modrinth.com/datapack/ravagers-improve-over-time – Ravagers
https://modrinth.com/datapack/cave-spiders-improve-over-time – Cave Spiders
https://modrinth.com/datapack/zombified-piglins-improve-over-time – Zombified Piglins
https://modrinth.com/datapack/guardians-improve-over-time/ – Guardians
All of them are compatible with eachother, and I recommend you play with all of them for the best experience.
Zombies Hates Light
Have you ever had your door broken down, thanks to a Zombie who couldn’t keep their hands off it?
Now, they have found a new object of irritation, lights!
Currently they will look for the following light sources and try to get rid of them, if they can:
– minecraft:torch
– minecraft:wall_torch
– minecraft:lantern
– minecraft:shroomlight
– minecraft:redstone_lamp
– minecraft:campfire
– minecraft:beacon
The list is currently hard coded, because I have no idea on how to build a proper config system (yet)

Zombies Guns

[](https://modrinth.com/datapack/gun-core)
*Zombies Guns requires [Gun Core](https://modrinth.com/datapack/gun-core)!*
Ever wondered how good the pistol would be in a normal setting? How would a bastion of Piglins hold up against a Zombie Zapper?
Zombies Guns is an addon for Gamingbarn’s Guns that adds the guns from the Hypixel Zombies minigame to vanilla Minecraft!
|Zombies Guns adds the guns from the Hypixel Zombies minigame to vanilla Minecraft! All of the guns added by this pack are craftable! Find the recipes in the vanilla crafting table!
—|—
Alternatively, you can always give yourself *any* of the items added by this pack by running the command:
“`
/function give:zombies/
“`
> [](https://billing.sparkedhost.com/aff.php?aff=2775)
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> []([https://discord.gg/dKMxTjchsg](https://discord.gg/dKMxTjchsg))
>
***https://discord.gg/dKMxTjchsg***
> Need help with my datapacks? Found a bug? Want to share some feedback? Join my Discord server! There, I can offer personal help towards any problem you may be having!
Zombies Evolved
**The data-pack library [Hit Match](https://github.com/picarrow/hit-match/releases/tag/v2.0.0) is REQUIRED to be installed for Zombies Evolved to function as expected. Please click on the link to download it.**
## 🟧 About
Zombies Evolved is a data pack that seeks to provide players with a uniquely arduous challenge while also maintaining Minecraft’s beloved feel and freedom. Each zombie variant added is intended to bring along new mechanics and a refreshing ambience of horror.
## 🟧 Features
The data pack is a work in progress. But every release that finds its way here has been tested and is completely functional, just not feature-complete. As of the current version, there are **three evolved zombies added to the game**. Although you can read about them in the spoiler below, why not consider going in blind?
Evolved Zombies
These custom mobs can be easily experimented with by using their dedicated spawn eggs. To obtain a spawn egg, type `/function zombies_evolved:_item/__spawn_egg/give/_`. Of course, replace “” with the type of evolved zombie that you want to spawn.
**Jacky** – Jackies are characterized by carved pumpkins, impish chuckles, and a distinct whininess. Try not to let them touch you! With a tendency to pilfer the weapons and armor of nearby friends and foes, they can be a rather mischievous variant of zombie. Each new piece of equipment lights them up like a lantern. Despite their innate greediness, postmortem, they do well in returning what they steal. 3 out of 100 zombies spawn as a jacky.
**Shrieker** – The terror of the caves, the embodiment of horror, the shrieker takes the warden anywhere you and your pickaxe go. Be careful about how you whack it, or you might be in for a lot more trouble than you started out with. 1 out of 50 underground zombies spawn as a shrieker.
**Stalac** – Named after what they emulate, stalacs are opportunistic predators that lay strewn across the ceilings of dripstone caves. Be sure to get the drop on them, before they get the drop on you. Roughly 1 out of 5 zombies that spawn in dripstone caves spawn as a stalac. You can spawn a hanging stalac by right clicking the underside of most blocks with its spawn egg.
Specific elements of the data pack can be configured in the settings, accessible by the command `/function zombies_evolved:_settings/show/_`.
## 🟧 Installation
The Zombies Evolved data pack should be installed like any other data pack.
That entails dragging the entire pack (the ZIP) into the `datapacks` folder of a world.
Additionally, Zombies Evolved requires the data-pack library [Hit Match](https://github.com/picarrow/hit-match/releases/tags/v2.0.0) to be installed along with it.
## 🟧 Distribution & Modification & Media
If you’re going to do anything with my data pack that is apart from simply playing with it, please give credit where credit is due. This includes distributing, modifying, recording footage of, or streaming my data pack. I’ve spent countless hours on it (including the upcoming features that aren’t yet visible in the release version!). Please note the project is under the GNU General Public License v3.0.
## 🟧 Credit
Thank You
[nphhpn](https://www.planetminecraft.com/member/nphhpn/) & [Cloud Wolf](https://linktr.ee/CloudWolfMC) for their contributions to entity-hit-matching tech.
[pea_sh0ter](https://www.planetminecraft.com/member/pea_sh0ter/) for coming up with the main premise of the stalac.
Zombies attack Pink Sheep
In A Minecraft Movie, Zombies attack a Pink Sheep. This datapack adds this functionality into the game.
Zombies will not attack any other coloured sheep and changing the sheep’s wool colour will stop zombies from attacking.
## Optional Resource pack
**Currently Still Under Review, but will be available soon!**
There is an optional resource pack that makes sheep hurt and death sounds sound more like a scream, like in A Minecraft Movie. (It isn’t very good, but I tried my best 😆)
Zombies Addon
# Supported languages
– English (US): Please read more details to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/README.md).
– 한국어 (대한민국): [이 사이트](https://github.com/hahaha98757/zombies-addon/blob/main/docs/ko_KR/README.md)에서 설명을 읽어주세요.
– 日本語 (日本): 詳細は[このサイト](https://github.com/hahaha98757/zombies-addon/blob/main/docs/ja_JP/README.md)をご覧ください。
# Description
This mod integrates multiple Zombies mods and, in addition, modifies some of their features and adds new ones, making it a versatile and highly useful mod.
# Modules
## Player Visibility
Hides or displays as semi-transparent nearby players from view.
## Block Alarm
When you are the only one alive and there is a player who can be revived, “BLOCK” will be displayed on the screen.
## Not Last
Displays players who killed the last enemy.
## Auto Splits
Sends the startorsplit command to LiveSplit at the start of a round or when you win the game.
Sends the pause command to LiveSplit when the game is over.
## Internal Timer
Displays the elapsed time since a round started.
## Wave Delays
Displays wave delays: the wave that enemy will be spawned displays as time such as “W1: 0:10.0”
## Zombies Strat Viewer
Displays text from https://pastebin.com/ on the screen.
## Spawn Limit Action
Displays the number of windows in which zombies can spawn.
## Auto Rejoin
Tries to rejoin for a few seconds.
## Powerup Patterns
Displays patterns that a power-up spawn.
DIsplays and starts 1-minute timers when using a command or hotkeys.
## Last Weapons
Shows weapons and armors you had with level when you won the game.
## Recorder
Saves and compares PB (personal best) and best segment for each round.
Saved records can be used in Zombies Utils, and vice versa.
## Better Zombies Left
The number of zombies left is displayed divided into the left from the current wave and the left from subsequent waves.
When enabled, SST’s Wave 3rd Left Notice is disabled.
Not compatible with most mods that set up scoreboards, such as Feather Client.
## Text Macro
Press a hotkey to send text to chat.
# Others
– The /sla command in Zombies Utils is renamed to /sla_zombiesutils. The SLA in Zombies Utils can be completely replaced with the one in Zombies Addon.
– Blocks some unlegit feature in SST.
# License
This project is licensed under the MIT License as specified in the [LICENSE](https://github.com/hahaha98757/zombies-addon/blob/main/LICENSE) file.
It allows for personal use, modification, distribution, and commercial use under the license
and copyright notice, and it comes with no warranty or liability.
## Credits
Please refer to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/CREDITS.md).
## Changelog
Please refer to [this site](https://github.com/hahaha98757/zombies-addon/blob/main/docs/en_US/CHANGELOG.md).
Zombies+
Zombies+ is a mod-pack for players who crave a true apocalypse experience in Minecraft. The undead are faster, smarter, and deadlier thanks to mods like Ashen’s Zombie Apocalypse, Zombie Awareness, Zombies Improved, and Zombies Revamped. Expect relentless hordes, infected players, and grotesque new zombie variants that will hunt you without rest.
Survival means staying armed and alert — Point Blank and its recipe packs supply you with an arsenal of firearms, while Just Barricades and Veinminer let you quickly gather resources and fortify your position. Every bullet counts when the mobs swarm and ammo runs dry.
The world is more immersive and beautiful — but no less dangerous. Biomes O’ Plenty, Lithostitched, and TerraBlender expand the landscapes, while shaders like BSL, Complementary Reimagined, and Photon bring dynamic lighting, realistic shadows, and atmospheric skies. Resource packs such as Fresh Animations, Better Leaves, Cubic Sun & Moon, and Fresh Moves give mobs and the environment lifelike motion, making every encounter feel more real — and more terrifying.
With quality-of-life tools like AppleSkin, BetterF3, Xaero’s Minimap, and Simple Voice Chat, plus performance boosters like Embeddium, FerriteCore, and ModernFix, Zombies+ delivers a smooth yet relentless survival horror experience. The nights are darker, the dead are smarter, and the only way to make it to sunrise is to fight for every breath.
ZombieRool
***
# 🧟♂️ ZombieRool – The Ultimate Zombies Experience
> **🚨 NETWORK & DOWNLOADER NOTICE:**
> This mod includes an optional in-game Map & TacZ Pack downloader.
> * No data is collected silently. No downloads occur without the user’s explicit action.
> * On the first launch, an Opt-In screen will prompt the user to allow or deny external HTTP requests (to GitHub and our Render API for redeem codes). You have full control.
**ZombieRool** completely transforms your Minecraft **1.20.1 (Forge)** world into a fully-fledged, round-based Zombies survival experience. Survive endless hordes of the undead, rack up points, buy weapons off the walls, unlock new areas, and upgrade your arsenal to face increasingly difficult waves!
Whether you are a player looking to survive to Round 50 with your friends, or a Map Maker wanting to design the perfect custom zombies map, **ZombieRool has absolutely everything you need built right in.**

### 🩸 Core Gameplay & Survival
* **Dynamic Wave System:** Zombies get faster, stronger, and more numerous as the rounds progress. Beware of the special Hellhound rounds!
* **Points & Economy:** Earn points by damaging and killing the undead. Get bonus points for precise headshots and melee knife kills. Use your points to open doors and survive.
* **”Last Stand” Revive System:** If you go down, it’s not over. You will crawl on the ground with a pistol while your teammates have a limited time to revive you.
* **Gore & Dismemberment:** Extremely satisfying visual feedback. Headshots cause skull explosions, and explosives will blow off zombies’ legs, turning them into Crawlers!
### 🔫 Arsenal, Mystery Box & Pack-A-Punch
* **Wonder Weapons:** Turn the tide with devastating weapons like the *Ray Gun*, *Ray Gun Mark II*, *Wunderwaffe DG-2*, and the *Thundergun*!
* **The Mystery Box:** Spend 950 points to roll for a random weapon. But be careful—if you pull the Teddy Bear, the box will relocate to another area!
* **Pack-A-Punch Machine:** Upgrade your weapons for 5000 points. Upgraded weapons deal more damage, hold more ammo, gain unique animated camos, and can even shoot explosive or incendiary rounds.
* **Wall Weapons:** Buy guns and refill ammo directly from chalk outlines on the walls.

### 🏆 Career, Progression & Cosmetics
ZombieRool features a fully custom out-of-match progression system:
* **Level Up:** Earn XP by playing and level up your profile to Level 50. Reach the top and enter **Prestige** mode!
* **ZRF Currency:** Complete daily challenges and matches to earn ZRF.
* **The Shop & Arsenal:** Use your ZRF to unlock custom Weapon Skins and Camos in the Career menu.
* **Mastery Camos:** Grind weapon-specific kill and headshot challenges to unlock ultimate camos like *Gold, Black Ice, Damascus,* and *Dark Matter*.
### 🥤 Perks-a-Cola & Power-Ups
Drink to survive! Find the classic perk machines around the map, or gamble at the **Der Wunderfizz** machine for a random perk.
* **Juggernog:** Drastically increases your maximum health.
* **Speed Cola:** Cut your reload time in half and repair barricades faster.
* **Double Tap:** Increases your weapon’s fire rate.
* **Quick Revive:** Revive teammates incredibly fast (or get an auto-revive when playing Solo!).
* **Mule Kick:** Carry a third weapon in your inventory.
* **PhD Flopper:** Take zero explosive/fall damage, and trigger a massive explosion when diving from a height!
* **Electric Cherry:** Creates a stunning electric shockwave around you whenever you reload.
* **Plus:** Vulture Aid, Blood Rage, Royal Beer, and more!
**Power-Ups (Drops):** Slaying zombies can spawn classic drops like *Max Ammo, Insta-Kill, Double Points, Nuke, Carpenter, Zombie Blood, Fire Sale, and On the House!*

### 🛠️ Ultimate Tools for Map Makers
ZombieRool is a Map Maker’s dream come true. You don’t need external command blocks; it’s all in the mod:
* **Universal Spawners:** Easily set up zone-based spawning. Tie spawners to specific “Channels” so zombies only spawn in rooms the players have unlocked.
* **Barricades & Debris:** Place windows for players to repair for points, and block paths with debris/doors that cost points to clear.
* **Integrated Lua Scripting:** Comes with a built-in Lua engine (`zr_scripts`). Write your own scripts to trigger custom Easter Eggs, boss fights, dialogues, and events!
* **Meteorite Easter Eggs:** Hide meteorites around your map. When players find them all, it triggers a Secret Song!
* **Environment Control:** Customize the map’s fog (color, density), set the music tracks (including the classic “Damned” theme), and control the weather directly via the config menu!
***
### ⚙️ Mod Compatibility (TacZ)
ZombieRool is a complete, standalone experience with its own weapons and camo progression system. However, if you prefer modern firearms, the mod is fully **compatible with Timeless and Classics Guns (TacZ)**! TacZ weapons will automatically adapt to the zombies’ gameplay (balanced damage, working Pack-A-Punch, wall-buys, etc.).
### 🚀 What’s New
* **Safe Play Testing:** You can now create a temporary copy of your world directly from the main menu. It will automatically delete itself when you leave, keeping your original map intact!
* **Localization:** The mod is now fully supported in 6 languages (English, French, German, Spanish, Portuguese-Brazil, Russian).
* **Bug Fixes:** Numerous minor bug fixes, network optimization, and overall stability improvements.
### 🔗 Links & Community
* 💬 **Join our Discord:** [Click here to join!](https://discord.gg/HGv2r44hXM)
* 🐞 **Source Code & Issue Tracker:** [GitHub Repository](https://github.com/Cryo60/ZombieRool)
### Credits to Resprune for making the Mod’s thumbnail