Zone Miner Legacy
## Zone Miner is a NeoForge mod that adds configurable area mining.
Switch between simple mining, 3x3x3, 5x5x5, or a fully custom mining shape, all while keeping vanilla-style durability handling and tool restrictions.
### Features
– Multiple mining modes:
– `1×1`
– `3x3x3`
– `5x5x5`
– `Custom`
– In-game keybinds to switch modes and open the custom area settings
– Mining direction follows the player’s look direction
– Live white block outline preview before breaking
– Only breaks extra blocks when the held tool is appropriate
– Ore vein support
– Vanilla block breaking logic is preserved for drops and interactions
## Two Versions Available
This project is available in two separate versions for NeoForge :
### Zone Miner
The standard version uses `legacy durability`.
Your tool loses durability based on the number of blocks actually broken.
_You’re on the right page!_
### Zone Miner Single Use
This version keeps the same mining features, but only uses `one durability point` for the whole area break.
[You’ll find it here!](https://modrinth.com/mod/zone-miner-single-use)
## Controls
– `Y` : Cycle mining mode
– `U` : Open custom area settings
## Custom Area Settings
The custom mode lets you configure:
– Left
– Right
– Up
– Down
– Depth
**Zone Miner is designed to stay simple and practical**
no enchantment requirement, no complicated setup, just configurable area mining with two durability variants depending on how you want to play.
zonary123 Cobble WonderTrade
# WonderTrade
I will be creating more plugins/mods for Cobblemon. If you want to know more about them, join our Discord for more information: [Discord](https://discord.gg/fKNc7FnXpa)
**Required CobbleUtils is in discord:** [Discord](https://discord.gg/fKNc7FnXpa)
## Description
WonderTrade is a Minecraft plugin designed for Cobblemon. It introduces a unique trading system that allows players to
exchange their Pokémon for random ones from a pool. This adds an element of surprise and excitement to the game, as you
never know what Pokémon you might receive in return.
## Configuration
The file path is `config/wondertrade`
“`json
{
“lang”: “en”,
“cooldown”: 30,
“cooldownmessage”: 15,
“sizePool”: 2,
“minlvreq”: 5,
“minlv”: 5,
“maxlv”: 36,
“emitcapture”: false,
“allowshiny”: true,
“allowlegendary”: true,
“poolview”: true,
“savepool”: true,
“shinyrate”: 8192,
“legendaryrate”: 16512,
“shinys”: 0,
“legendaries”: 0,
“israndom”: false,
“pokeblacklist”: [
“Magikarp”
],
“poketradeblacklist”: [
“Magikarp”
],
“legends”: [
“Magikarp”
],
“aliases”: [
“wt”,
“wondertrade”
],
“itempreviouspage”: {
“item”: “minecraft:arrow”,
“slot”: 0,
“title”: “&7Previous Page”,
“lore”: [
“&7Click to go to the previous page”
],
“CustomModelData”: 0
},
“itemclose”: {
“item”: “minecraft:barrier”,
“slot”: 0,
“title”: “&cClose”,
“lore”: [
“&7Click to close the menu”
],
“CustomModelData”: 0
},
“itemnextpage”: {
“item”: “minecraft:arrow”,
“slot”: 0,
“title”: “&7Next Page”,
“lore”: [
“&7Click to go to the next page”
],
“CustomModelData”: 0
}
}
“`
## Commands
– `/wt` – Opens the WonderTrade GUI.
– `/wt slot confirm` – Trade the pokemon.
– `/wt other ` – Opens the WonderTrade GUI for other player.
– `/wt pool` – Opens the WonderTrade pool GUI.
– `/wt reload` – Reloads the plugin configuration.
## Dependencies
– [Cobblemon](https://modrinth.com/mod/cobblemon) (v1.5.0)
– [Gooeylibs](https://modrinth.com/mod/gooeylibs) (v3.0.0)
– [Architectury API](https://modrinth.com/mod/architectury-api) (v9.2.14)
zombuild
🧟 ZomBuild: Evolution of the Undead
ZomBuild is a sophisticated AI-overhaul mod that transforms standard zombies from a simple nuisance into a persistent, strategic threat. No longer hindered by walls, pits, or traditional player defenses, these zombies possess the ability to adapt to their environment, build pathways to their prey, and dismantle any obstacle in their path.
🛠 Key Features
🏗 Intelligent Construction
Obstacles that once offered safety are now merely building opportunities for the undead.
Vertical Pillaring: If a target is positioned above, the zombie will jump and place cobblestone blocks beneath itself to ascend.
Bridge Building: Upon detecting a gap or ravine between itself and the player, the zombie will construct a bridge to continue the pursuit.
🔨 Dynamic Destruction
Your fortress is no longer impenetrable.
Breaching Walls: If a direct path is blocked, zombies will methodically mine through blocks to create a breach.
Vertical Mining: If the player is hiding below ground, zombies will dig straight down to reach them.
🚫 Anti-Trap Mechanics (Vehicle Egress)
Zombies have evolved to recognize and nullify common player traps.
Instant Dismount: Zombies will immediately exit boats or minecarts if they are forced into them.
Vehicle Neutralization: Upon exiting a vehicle, the zombie prioritizes attacking and destroying it to ensure it can no longer be used as a restraint.
👁 Enhanced Perception (X-Ray Sense)
Zombies now possess an innate sense of survivor presence. They can track players through any solid material within a 16-block radius, ignoring standard line-of-sight limitations.
🌑 Light Suppression
The undead prefer the dark. When not actively pursuing a player, zombies will seek out and destroy torches and other light sources, systematically plunging your base into darkness before a siege.
⚙️ Technical Overview
Goal Prioritization: The AI utilizes a strict hierarchy of tasks: breaking restraints first, followed by direct combat, and finally construction/destruction.
Performance Optimized: The mod is written with server performance in mind, utilizing asynchronous logic where possible to minimize TPS impact.
Diurnal Adaptation: Zombies under the ZomBuild AI do not burn in sunlight, making them a constant threat regardless of the time of day.
📋 Requirements
Game Version: Minecraft 1.20.1
Mod Loader: Forge , Fabric , NeoForge
ZombPlayer
# Introduction
This mod will spawn a zombified player when a player is killed by zombified creature.
## Features
– When a player is killed by zombified creature (including husks, drowneds etc.), a zombie will be spawned in the place.
– The zombie will inherit player’s equipment and inventory. Players need to kill the zombie to retrieve them. _This feature won’t work when the gamerule `keepInventory` is set to true._
– The head of the zombie is same as the player’s, and will drop if killed by a __charged creeper__.
– The zombie will convert to the drowned when drowned like normal zombies.
– The zombie won’t burn in sunlight.
– Type command `/gamerule doPlayerInfected [false/true]` to switch the mod. (Default true)
## Gallery

## Feedback
Anyone can [create an issue](https://github.com/APeng215/ZombPlayer-forge/issues/new) to report bugs, provide suggestions, or share feedback.
Zombotomy
ZOMBIES ARE HERE! The zombie virus has infected the entire world, every living thing. Villages have been destroyed. Zombies constantly crawl through your soul, no matter where you are. They will find you everywhere, even the Nether and the End will not save you. Nowhere is safe. There is no place untouched by zombies. Do you have the courage to challenge yourself and slay the Ender Dragon in these condition
WHAT DOES THIS PLUGIN ADD?
Zombies will now spawn around you constantly, regardless of whether it’s day or night (one at a time, approximately every minute and a half).
Zombies no longer burn, so you can eagerly await the day when all the monsters are gone.
There are no more villages; you won’t find them anywhere anymore.
Almost all objects have been eliminated, leaving only those that provide food and are necessary for progressing through the game.
There are now more zombies, especially at night.
Good luck!
ZomBoss
# ZomBoss
## Features:
– A brand new boss
– New Items
– A GIANT challenge
– Custom texture pack to change the look of the custom items (The texture pack is still under review, you can download it as soon as it gets approved)
## Boss:
The Boss:

Spoiler
– 500 hp
– Small chance to drop the brand new Rotten Heart
– Multiple Phases
– Rarely drops the Rotten Heart
## Crafts:
To spawn the boss you will need the Zombie Catalyst, one of the new items. It is crafted like this:

Throw it on the ground to spawn the boss!
Spoiler
– Throwing the Rotten Heart and a Diamond Helmet on the ground grants the brand new Zombie Helmet, one of or even THE strongest helmet in the game with a small surprise waiting on you in-game 😉
– Throwing the Rotten Heart and a Diamond Sword on the ground grants the brand new Zombie Sword, like the Zombie Helmet is this the best sword in the game
ZomBilliard Balls
Remember how creepers drop music discs when killed by skeletons? Have you ever thought “Wouldn’t it be cool if there was more collectibles you could get by making mobs kill each other?” No? Me neither. This datapack came to me in an incredibly strange dream, so I decided, why not make it a reality?
In this datapack, you can get all 15 billiard balls, along with a cue ball, by forcing a skeleton to kill a zombie. They come in slightly varying rarities, with 1-7 and 9-15 being of Rare rarity (Aqua color, higher chance of dropping), and the 8 and cue balls being of Epic rarity (Magenta/Light Purple color, lower chance of dropping).
Zombify
## Zombify
**Prevents villagers from dying when converting to zombie villagers on any difficulty**
Normally, on easy or normal difficulty, villagers may die when converting to zombie villagers, Zombify makes it so your villagers will never die during conversion!
### Chance of villager successfully converting to a zombie villager
| Difficulty | Chance (without the mod) | Chance (with the mod) |
|————|————————–|————————–|
| Easy | 0% | 100% |
| Normal | 50% | 100% |
| Hard | 100% | 100% |
Zombifiedcraft

Zombified Minecraft transforms the classic Minecraft world into a relentless, undead-infested survival challenge. The infection has taken over, and every corner of the world is crawling with new types of zombies, harsher survival mechanics, and an atmosphere built to keep you constantly on edge.
In this modpack, days feel shorter, nights feel longer, and nowhere is ever truly safe. Zombies evolve, adapt, and overwhelm in numbers. Some burn in sunlight—many do not. Structures are ruined, resources are scarce, and survival requires strategy, caution, and courage. Whether you’re fortifying a base, scavenging abandoned buildings, or pushing into the darkness in search of rare loot, danger is always one step behind you.
Features include:
Enhanced, smarter, and more varied zombies that can break blocks, detect players from farther away, or swarm in large groups.
Post-apocalyptic world generation, with ruined cities, abandoned shelters, and scattered remnants of civilization.
Improved survival mechanics such as hunger tweaks, scarce resources, and tougher nights.
Dark, immersive atmosphere, including foggy landscapes, eerie ambient sounds, and reduced visibility to amplify tension.
Expanded combat and gear progression to help you hold back the undead onslaught.
Balanced progression encouraging exploration, base-defense builds, and long-term survival planning.
If you’re looking for a Minecraft experience that’s darker, harder, and packed with undead chaosZombified Minecraft is your next nightmare.
Zombified Player – Kill Your Inner Zombie
[](https://www.curseforge.com/minecraft/mc-mods/zombified-player) [](https://modrinth.com/mod/zombified-player) [.svg)](https://www.curseforge.com/minecraft/mc-mods/zombified-player) [](https://discord.gg/rSVp3nCpPx) [](https://ko-fi.com/D1D71EVQVC)
# Zombified Player
This Mod **spawns a zombified version of the player after death**.
**Beta Version!** Please report any problems you find under: [issues](https://github.com/MC-Mods-Pete/ZombifiedPlayer/issues)
## Features
– spawns a zombified version of the player after death
– uses the players actuall skin (uses the steve skin as fallback)
– applies a zombified overlay to the skin
– the dead players inventory can be tranfered to his zombified version
The zombified player mob will use the same skin as the player (with a zombify overlay). Besides that the mob behaves like a regular zombie, but it will not burn in sunlight and it will not despawn.

With a config option it is possible to **transfer the players inventory to the zombified player**. The player will have to fight and defeat the zombified version of himself to get back the items he lost after dying.

Needed Mods:
– Fabric API
– Cloth Config
Optional Mods:
– Mod Menu