Zoni’s Companions
This mod adds items you can craft in order to summon the new Companions!
The Companions can be equipped with weapons and armor to help you in battle.
If they perish don’t worry! As long as you have an empty Summon Device in your inventory they will return safely, and you can summon them again.
You can use the Companion Pendant to make them follow or stop following you.
Each Companion have a special ability!
Companions:
– Jorge – character from [JBA](https://vndb.org/v43381)
> – Each consecutive hit increases the level of strength
– Niomus – character made by [@magstheoc](https://x.com/magstheoc)
> – Each hit recover HP
– Nagako – character made by [@magstheoc](https://x.com/magstheoc)
> – Each hit inflicts poison and wither
– Bocchi – from the Anime Bocchi the Rock
> – Gives allies regeneration
– Asuna – from the Anime SAO
> – Has increased attack and movement speed
– Eugeo – from the Anime SAO
> – Makes opponents unable to move
– Arlecchino – from the game Genshin Impact
> – Each hit recover HP
– Hu Tao – from the game Genshin Impact
> – Deals more damage when has lower HP
– Jean – from the game Genshin Impact
> – Yeets mobs into the air
– Klee – from the game Genshin Impact
> – Has a chance to create an explosion
– Eula – from the game Genshin Impact
> – Has a chance to create an explosion
– Melusine – from the Fate/Series
> – Breaks shields and gains strength
– Astolfo – from the Fate/Series
> – Each hit inflicts weakness and slowness
– Mash – from the Fate/Series
> – Has permanent resistance and taunts enemies
– Zani – from the game Wuthering Waves
> – Makes enemies take more damage
– Derek (d3rLord3) – from the ARG World that doesn’t exist
> – Marks enemies, marked enemies take more damage
You can use Recover Pills to heal your Companions.
Theres also the Advanced Summon Device, that let’s you catch and summon any mob at any time! And keeps all the mob information!
If you want to get updates on the mod development, report bugs or suggest new stuff or just contact me join my discord server:
https://discord.com/invite/KWGakdBVwG
Zoni’s Apotheosis Curios Lang
This is a simple resource pack to fix the naming when using my data pack for [Apothic Curios](https://www.curseforge.com/minecraft/mc-mods/apothic-curios).
Requirements
You need both my data pack and the previously mentioned Apothic Curios, otherwise you won’t notice any changes.
If you want to get updates on the pack development, report bugs or suggest new stuff or just contact me join my discord server:
https://discord.com/invite/KWGakdBVwG
Zoni’s Apotheosis Curios
Simply adds random affixes from Apotheosis to your curios!
If you are having issues with older versions of Iron’s Spells ‘n Spellbooks try using the version 1.1 of this datapack.
Requirements
You need [Apothic Curios](https://www.curseforge.com/minecraft/mc-mods/apothic-curios) and Zoni’s Apotheosis Curios Lang for it to work properly.
If you want to get updates on the pack development, report bugs or suggest new stuff or just contact me join my discord server:
https://discord.com/invite/KWGakdBVwG
Zombie Nightmare Expansions – Undead Horror Monsters

**Welcome to Zombie Nightmare Expansions, a new horror mod centred on adding new undead monsters with unique nightmarish mechanics.**
Discord server https://discord.gg/arphex
These mobs appear rarely in any overworld biomes and their spawn rates can be configured individually (including disabling specific mobs if required). All modpack inclusions welcome. More mobs planned in future!
Current mobs:
DISEMBOWELER

Large, monstrous zombie with entrails hanging out, seeking blood and vengeance. Lumbers around looking for players and cows to consume, with attacks packing a heavy punch. Drops “corrupted heart” items on death.
TORMENTED STEVE

A hideous monstrosity disguising itself as a regular player (eight player skin variants). When stationary, it resembles the normal skin, but as soon as it moves, the true nightmarish form comes out. Sometimes found hanging from ceilings ready to drop on your head. A very strong and vicious opponent, dropping enchanted golden apples on death.
BLOOD EAGLE

A huge demon/dragon-like zombie with appendages made entirely from stretched out flesh, and sporting a set of razor-sharp teeth. Capable of both flying and walking, sometimes attacking from the air with spit projectiles or from the ground with melee – Eats pigs. Very strong, plus tameable and rideable (tamed with 10 corrupted hearts, configurable to disable taming).
BRUTALISER

MINIBOSS. A huge, strong zombie that can smash the ground to create block shockwaves dealing devastating damage and knockback on impact. You can jump over shockwaves or evade them – whenever you move close to attack, be sure to evade quickly before it gets the chance to strike! Attacks sheep and drops a “Deathly Onyx” on death, used for crafting a special staff item that lets you repulse nearby undead mobs (right click hold) and even summon crawling minions (ground left click ability, charges up to 5 stored summons by killing undead while it is in your inventory).
SKIN CRAWLER

The weakest enemy in the mod, but more relentless than any other. Capable of camouflaging itself by changing colour to match the blocks around it, and breaking through stone, deepslate, tuff, granite, diorite, andesite, and netherrack to get to you (this can be disabled in config). Moreover, it can climb walls and crawl through tight spaces, making it hard to avoid fully. Also attacks chickens.
SPINE WRENCHER

A tall, thin entity with tendril-like arms and a related appearance to the blood eagle, perhaps coming from a similar origin. This entity has to be close to spot you, unless you look directly at it. If you do so, then it will notice and come running towards your location. Given how thin it is, it has become fragile, so if you block its attacks with a shield, it will take damage whenever it tries to attack, providing a strong way of countering it. It is more than two blocks tall, but can crouch down to get through smaller gaps. Drops “Distorted Vertebrae” on death, used for crafting a powerful whip item.
Staff of the Undead crafting recipe includes both the Deathly Onyx and two Deathly Heart items, along with some vanilla components:

Whiplasher – crafting recipe includes a netherite ingot surrounded by eight “distorted vertebrae” dropped by Spine Wrencher mobs.

Zones
# Zones
This plugin allows server administrators and players to create and manage protected regions within their Minecraft
world. It provides a flexible system for defining areas, setting permissions, and controlling interactions within those
areas.
## Features
* **Region Creation:** Create regions using in-game selection or manual coordinates.
* **Sub-Regions:** Create sub-regions within existing regions for more granular control.
* **Permission Management:** Set detailed permissions for players within regions, controlling actions like breaking,
placing, interacting, and more.
* **Member Management:** Add and remove members from regions with specific permissions.
* **Region Overlap Control:** Configure whether regions can overlap.
* **Bypass Permissions:** Allow specific players to bypass region restrictions.
* **Configuration:** Customize messages and region settings through configuration files.
* **Beacon Visualization:** Visualize selected regions using temporary beacons.
## Commands
The plugin provides the following commands:
* `/zone create`: Creates a new region using the currently selected locations.
* Usage: `/zone create`
* Requires two locations to be selected using left and right click, starts selection if not present.
* Prevents creation if the new region would overlap an existing region, unless the `zones.create.overlap`
permission is set.
* `/zone subcreate`: Creates a new sub-region within an existing region using the currently selected
locations.
* Usage: `/zone subcreate [regionKey]`
* `regionKey` is optional, if not provided, the region at the player’s location will be used.
* Requires two locations to be selected using left and right click, starts selection if not present.
* Player needs to be considered an admin in the region, or have the `zones.subcreate.other` permission
* `/zone delete`: Deletes an existing region.
* Usage: `/zone delete `
* Requires the `regionKey` of the region to be deleted.
* Player needs to be the owner of the region, or have the `zones.delete.other` permission
* `/zone expand`: Expands an existing region by a specified amount.
* Usage: `/zone expand [overlap]`
* Player needs to be an admin of the region, or have the `zones.expand.other` permission
* If `overlap` is set to `true` and the player has the `zones.expand.overlap` permission,
* the region will be expanded even if it overlaps with other regions.
* `/zone info`: Displays information about a region.
* Usage: `/zone info [regionKey]`
* If `regionKey` is not provided, the region at the player’s location will be used.
* To show region members, the player needs to be an admin of the region, or have the `zones.info.other` permission
* `/zone list`: Lists all regions the player is a member of.
* Usage: `/zone list`
* Only shows regions the player is a member of, unless the player has the `zones.list.other` permission
* `/zone cancel`: Cancels the current region selection.
* Usage: `/zone cancel`
* `/zone set`: Sets a permission for a member of a region.
* Usage: `/zone set `
* `` is the key of the region.
* `` who to set the permission for.
* e.g., `Player1` – to create or modify a group, use `+group-GROUPNAME`, where GROUPNAME can be any name.
* `` is the permission to set (e.g., `role`, `break`, `place`, `interact`).
* `` is the value to set for the permission (
* e.g., `owner`, `true`, `false`, `*`, `!*`, `GRASS_BLOCK`, `!GRASS_BLOCK`).
* `/zone rename`: Renames a region.
* Usage: `/zone rename `
* `` is the key of the region, `` is the new name of the region.
* Player needs to be an admin of the region, or have the `zones.rename.other` permission
* `/zone select`: Selects a region.
* Usage: `/zone select [regionKey]`
* If `regionKey` is not provided, the region at the player’s location will be used.
* Visually highlights the region in the world using particles.
* Player needs to be a member of the region, or have the `zones.select.other` permission
* `/zone mode`: Changes the selection mode.
* Usage: `/zone mode `
* `` is the new mode to set the player to.
* e.g., `3d` for 3D selection mode, `2d` for 2D selection mode.
* `/zone save`: Manually saves all regions to file.
* Usage: `/zone save`
* Admin only, requires the `zones.save` permission (not given by default)
* `/zone load`: Manually loads all regions from file.
* Usage: `/zone load`
* Admin only, requires the `zones.load` permission (not given by default)
* `/zone import`: Imports regions from another plugin.
* Usage: `/zone import `
* Currently only supports WorldGuard.
* Admin only, requires the `zones.import` permission (not given by default)
## Usage
### Creating a Region
1. Use the `/zone create` command to start the creation process.
2. Use left-click on a block to set the first corner of the region. A green beacon will appear.
3. Use right-click on a block to set the second corner of the region. A red beacon will appear.
4. Use the `/zone create` command to create the region.
### Creating a Sub-Region
1. Use the `/zone subcreate` command to start the creation process.
2. Select the two corners of the sub-region as described above.
3. Use the `/zone subcreate` command to create the sub-region within the region you are standing in or
use `/zone subcreate ` to create a sub-region within the specified region.
### Setting Permissions
1. Use the `/zone set ` command to set permissions for a member of a region.
* Example: `/zone set Player1 break true` allows “Player1” to break blocks in the specified region.
* Example: `/zone set Player2 break GRASS_BLOCK` allows “Player2” to break only `GRASS_BLOCK` blocks
in the specified region.
* Example: `/zone set Player3 interact !OAK_DOOR` denies “Player3” to interact with `OAK_DOOR`in
the specified region.
* Example: `/zone set Player4 place *` allows “Player4” to place all blocks in the specified region.
* Example: `/zone set Player5 break !*` denies “Player5” to break all blocks in the specified region.
* Groups:
* To assign a group, set the value of the permission `group` to the group name.
* e.g.: Create a group and assign permission: `/zone set +group-some-group-name break true`
* e.g. `/zone set ExamplePlayer group some-group-name`
* ExamplePlayer now inherits the permission `break` from the group `some-group-name`
### Viewing Region Information
1. Use the `/zone info` command to view information about the region you are standing in.
2. Use the `/zone info ` command to view information about a specific region.
## Integrations
### WorldGuard
Zones supports importing WorldGuard regions via the `/zone import WorldGuard` command. To use this feature,
you must have WorldGuard installed and enabled. Zones will automatically import all Cuboid regions, including
their members.
### WorldEdit
WorldEdit can only be used to modify blocks in a region if the executing player would be allowed to manually
modify the region.
### PlaceholderAPI
Zones provides multiple placeholders for use with the PlaceholderAPI plugin, displaying region information for the
region the player is standing in. It currently supports the following placeholders:
* `%zones_get_name%`
* `%zones_get_key%`
* `%zones_get_members%`
* `%zones_get_owner%`
* `%zones_get_min%`
* `%zones_get_min_x%`
* `%zones_get_min_y%`
* `%zones_get_min_z%`
* `%zones_get_max%`
* `%zones_get_max_x%`
* `%zones_get_max_y%`
* `%zones_get_max_z%`
* `%zones_is_member%`
* `%zones_can_place_hand%`
* `%zones_can_break_target%`
* `%zones_can__%`
## Design Choices
* **YAML Configuration:** The plugin uses YAML files for configuration and storage, making it easy to read and modify.
Additional storage options are planned for future releases.
* **Permission System:** The permission system is designed to be flexible and granular, allowing for fine-grained
control over player interactions.
* **Event-Driven:** The plugin uses Bukkit’s event system to handle player interactions, making it efficient and
responsive.
* **Caching:** The plugin uses a caching system to improve performance when checking permissions.
## Contributing
Contributions to the plugin are welcome! If you have any ideas for new features, bug fixes, or improvements, please feel
free to submit a pull request or open an issue.
## License
This plugin is distributed under the MIT License.
ZoneRental
# ZoneRental – Complete WorldGuard Region Rental System
**A comprehensive Minecraft plugin for managing rental regions with clickable signs, multi-world support, and complete lifecycle automation.**



## What is ZoneRental?
ZoneRental is a feature-rich rental management plugin that allows players to rent WorldGuard regions through clickable signs. The plugin handles the complete rental lifecycle including automatic expiration, block restoration, item storage, and economy integration.
Perfect for servers with player shops, market stalls, or any rentable spaces where you need automatic management and restoration.
## Why Download This?
– **Zero Manual Management** – Everything is automated from rental to expiration
– **WorldEdit Restoration** – Regions automatically restore to original state
– **Item Safety** – All items from containers are saved and retrievable
– **Multi-World Support** – Works across overworld, nether, end, and custom worlds
– **Flexible Configuration** – Per-region pricing, durations, and settings
– **Economy Integration** – Full Vault support with any economy plugin
– **Member System** – Allow friends to access your rented regions
– **Extension System** – Players can extend rentals with configurable limits
– **Complete Refund Tracking** – Full transaction history for all refunds
– **EzChestShop Integration** – Automatic shop removal on expiration
## Essential Information Before Downloading
### Requirements
**Required Dependencies:**
– Vault (economy API)
– WorldGuard 7.0.14+ (region management)
– WorldEdit 7.3.16+ (block restoration)
– Any economy plugin (EssentialsX, CMI, etc.)
**Optional Dependencies:**
– LuckPerms (advanced permissions)
– EzChestShop (automatic shop removal)
### Compatibility
– **Server Software:** Paper, Spigot, or any Paper-based fork
– **Minecraft Version:** 1.21+
– **Java Version:** Java 21 required (OpenJDK recommended)
### Installation Steps
1. Install required dependencies (Vault, WorldGuard, WorldEdit, Economy plugin)
2. Download ZoneRental JAR file
3. Place in `plugins/` folder
4. Restart server (configuration files will be auto-generated)
5. Configure `config.yml` to your preferences
6. Create WorldGuard regions: `/rg define `
7. Place signs and create rental signs: `/zrcreatesign `
## Core Features
### Rental Management
– **Clickable Signs** – Right-click to rent, shift-click to extend
– **Multi-World Support** – Same region names work independently across worlds
– **Automatic Expiration** – Regions automatically expire and restore
– **Extension System** – Players can extend rentals up to configured limits
– **Member Management** – Add/remove members to share rented regions
– **Teleportation** – Players can teleport to their rented regions
### Economy & Pricing
– **Vault Integration** – Works with any economy plugin
– **Per-Region Pricing** – Set custom prices for specific regions
– **Extension Pricing** – Configurable extension costs
– **Permission-Based Discounts** – VIP pricing through permissions
– **Full Refund System** – Admin resets provide 100% refunds
– **Extension Refunds** – Optional refunds when duration is reset
### Block Restoration
– **WorldEdit Integration** – Captures and restores block states
– **Entity Restoration** – Optionally restore entities (mobs, armor stands)
– **Biome Restoration** – Optionally restore biome data
– **Auto-Cleanup** – Configurable automatic schematic deletion
– **World-Aware** – Restoration happens in the correct world
### Item Storage
– **Container Scanning** – Automatically saves items from all containers
– **Player Retrieval** – `/zrretrieve` command to get stored items
– **Notification System** – Players notified when items are stored
– **Auto-Cleanup** – Items removed after retrieval
### Admin Tools
– **Command-Based Config** – All per-region settings via `/zroverride` commands
– **Region Groups** – Group regions for mass configuration changes
– **Duration Management** – Add, remove, set, or reset rental time
– **Auto-Verification** – Startup verification of region configurations
– **Refund History** – Complete transaction tracking per rental
– **Sign Protection** – Signs and support blocks are protected from breaking
### Integration Features
– **EzChestShop** – Automatic chest shop removal on expiration
– **WorldGuard** – Automatic member management
– **LuckPerms** – Full permission system integration
– **Notification System** – Configurable expiration warnings
## User Commands
– `/zr help` – Show help menu
– `/zrinfo ` – View rental information
– `/zrlist [player]` – List active rentals
– `/zrextend ` – Extend a rental
– `/zrretrieve` – Get stored items from expired rentals
– `/zrmember add/remove ` – Manage members
– `/zrmembers ` – List members of rented region
– `/zrtp ` – Teleport to rented region
## Admin Commands
– `/zrcreatesign ` – Create rental sign
– `/zrreload` – Reload configuration
– `/zrreset ` – Reset rental with full refund
– `/zrduration [time]` – Modify duration
– `/zroverride ` – Per-region settings
– `/zrgroup ` – Manage region groups
– `/zrremove ` – Remove rental setup completely
– `/zrrefundhistory ` – View refund transaction history
– `/zrverify` – Verify region configurations
## Permissions
**User Permissions (default: true):**
– `ZoneRental.rent` – Rent regions
– `ZoneRental.extend` – Extend rentals
– `ZoneRental.retrieve` – Retrieve stored items
– `ZoneRental.info` – View rental info
– `ZoneRental.list` – List your rentals
– `ZoneRental.member` – Manage members
– `ZoneRental.members` – View members
– `ZoneRental.tp` – Teleport to rentals
**Admin Permissions (default: op):**
– `ZoneRental.admin.*` – All admin permissions
– `ZoneRental.admin.reload` – Reload plugin
– `ZoneRental.admin.createsign` – Create rental signs
– `ZoneRental.admin.reset` – Reset rentals
– `ZoneRental.admin.duration` – Modify durations
– `ZoneRental.admin.override` – Per-region settings
– `ZoneRental.admin.remove` – Remove rental setup
– `ZoneRental.admin.refundhistory` – View refund history
– `ZoneRental.admin.verify` – Verify configurations
– `ZoneRental.admin.bypass` – Bypass restrictions
– `ZoneRental.admin.breaksign` – Break rental signs
– `ZoneRental.admin.list.others` – List others’ rentals
– `ZoneRental.admin.group` – Manage region groups
## Configuration Files
The plugin creates six configuration files:
1. **config.yml** – Main configuration (economy, durations, messages)
2. **regions.yml** – Per-region overrides (managed via commands)
3. **groups.yml** – Region group definitions
4. **signs.yml** – Sign locations and support blocks
5. **storage.yml** – Item storage from expired rentals
6. **rentals.yml** – Active rental data (runtime)
Plus a `schematics/` folder for WorldEdit region snapshots.
## Quick Start Guide
1. **Install dependencies** (Vault, WorldGuard, WorldEdit, Economy plugin)
2. **Restart server** to generate configs
3. **Configure settings** in `config.yml`
4. **Create a WorldGuard region:** `/rg define shop1`
5. **Place a sign** where you want players to interact
6. **Create rental sign:** `/zrcreatesign shop1`
7. **Optionally customize:** `/zroverride price shop1 500.0`
8. **Done!** Players can now right-click the sign to rent
## Support & Documentation
– **Full Documentation:** See repository README.md
– **Build Instructions:** See BUILDING.md
– **Version History:** See CHANGELOG.md
## Source Code & License
– **Repository:** https://github.com/Warstorm548/ZoneRental
– **License:** AGPL-3.0 (open source)
## Development Note
– this plugin was Developed utilizing claude code, ai-assisted Development
– The plugin is tested manually in a test server environment to ensure minimal bugs and reduce issues that may be persent in the code.
ZonePractice Pro Duels
# ZonePractice Pro The Ultimate Minecraft PvP Duels Plugin
Elevate your Minecraft server with ZonePractice Pro, the most advanced practice / duels and matchmaking plugin available. Designed for high performance and total customizability, ZonePractice Pro delivers a next generation PvP experience. Players can unlock custom armor trims, shield patterns, and unique death effects. Navigate lobbies in style using wind charges, tridents, elytras, or spears.
## Key Features of ZonePractice Pro
### ⚔️ Modern PvP Ladder Types
+ TnT Sumo, MLGRush, Crystals, Cart, BedWars, Bridges, SkyWars, Fireball Fight, BattleRush
+ Sumo, Boxing, PearlFight, Spleef, Build, Basic
### ⚡ Asynchronous Arena System
+ High performance asynchronous arena copying for build modes
+ Highly configurable basic and build type arenas
+ Player hiding functionality for non build arenas
+ Unlimited concurrent matches in non build arenas
### 🛡️ Custom Player Kit System
+ Create custom kits inspired by popular PvP servers
+ Up to 4 personalized kits per player with extra items
+ Intuitive GUI for players to create and manage loadouts
### 🏆 Automated Server Events
+ Host engaging events easily including Brackets, Juggernaut, LMS, OITC, Splegg, Sumo, and TNT Tag
### ⚖️ Advanced Matchmaking and Queues
+ Unranked queues based on player divisions
+ Ranked queues powered by accurate ELO matchmaking
+ Clean two category page queue selector GUI
### 📊 Player Statistics and Divisions
+ Track Experience points, Wins, Kills, Deaths, and Streaks
+ Set minimum division requirements for ranked play
+ Beautiful GUI and Hologram leaderboards
### 👥 FFA and Party System
+ Dedicated FFA arenas featuring multiple ladders and independent stats
+ Robust Party System offering 6 distinct settings
+ Support for FFA, Split party games, and Party versus Party matches
### ⚙️ Premium Match Features
+ Fully customizable sidebar and below name health bars for every ladder
+ Exp bar cooldowns for Ender pearls, Arrows, and Golden Apples
+ Built in staff mode and advanced spectator mode
+ Duel rematch items, Nametag systems, and Round selectors
### 🚀 Unmatched Performance and Customizability
+ Incredible server performance with simple installation
+ Complete customizability utilizing version controlled config files
+ Comprehensive setup GUI for server administrators
+ Developer API included for custom integrations
+ MiniMessage chat formatting and PlaceholderAPI support
+ Custom death messages and sound effects
+ Seamless multiple world support to run alongside other minigames
+ Custom inventory items for a unique feel
## Important Installation Requirement
To guarantee high performance packet handling, ZonePractice Pro requires the PacketEvents API. Please ensure you install the latest release on your server before starting.
[Download PacketEvents Here](https://github.com/retrooper/packetevents/releases)
## Community and Support
[Join our Discord Community](https://discord.gg/xZy34zbnxe)
## Plugin Screenshots
ZoneCalculator
**ZoneCalculator – Minecraft Plugin**
A simple zone selector, block calculator, and outline visualization plugin for Paper/Spigot 1.21-1.21.11 servers.
**Features:**
– Zone Selection: Use a wooden axe to select two positions (left click = position 1, right click = position 2)
– Block Calculator: The /cal command calculates all non-air blocks in the selected cuboid area, showing a sorted list by block count
– Per-player selections stored automatically
**Commands:**
– /cal – Calculate blocks in selected area
**Permissions:**
– zonecalculator.use – Required to use the plugin (default: true)
**Usage:**
– Hold a WOODEN_AXE in your main hand
– Left-click a block to set position 1
– Right-click a block to set position 2
– Run /cal to see block counts
**Requires:**
– Paper 1.21+ or Spigot 1.21+
– Java 21
Zone PVP
# ZonePvP
ZonePvP adds contained PvP arenas directly into your Minecraft world.
PvP is ONLY active inside defined zones — your survival gameplay outside stays completely vanilla.
Enter a zone, receive a kit, fight nonstop, build your streak, and become the bounty.
Leave or die and your original inventory is instantly restored.
## Features
– PvP Zones – PvP only inside selected areas
– Instant Kits – Safe inventory saving & restoring
– Kill Streaks – Action-bar counter + progression upgrades
– Gear Upgrades
– Armor upgrades every 5 kills
– Netherite armor at 100 streak
– Netherite sword at 150 streak
– +16 arrows + golden apple per kill
– Streak Aura – Visual power effects at 25 / 50 / 100 kills
– Bounty System
– 10+ streak marks players as WANTED
– Announced only to players inside the zone
– Anti-Camp System – Combat-tagged players are pushed back into zones if they hug the border
– Death Handling
– Respawn inside the zone near the center
– Streak reset, kit reapplied
– Gear Protection
– Armor can’t break inside zones
– Fully repaired after each kill
(most of theses can be configured directly in the plugins config file)
## Safe & Isolated
No effects outside zones
No PvP outside zones
Survival worlds remain untouched
## Requires
**Spigot / Paper 1.21.1+
No client mods needed.**
## Why ZonePvP?
1. Competitive PvP without inventory loss
1. No escape or camping cheese
1. Clean progression & visual feedback
1. Zero impact on survival gameplay
– Created by [DarkFox](https://www.youtube.com/@DarkFoxStudiosOF)
Zone Miner Single Use
## Zone Miner is a NeoForge mod that adds configurable area mining.
Switch between simple mining, 3x3x3, 5x5x5, or a fully custom mining shape, all while keeping vanilla-style durability handling and tool restrictions.
### Features
– Multiple mining modes:
– `1×1`
– `3x3x3`
– `5x5x5`
– `Custom`
– In-game keybinds to switch modes and open the custom area settings
– Mining direction follows the player’s look direction
– Live white block outline preview before breaking
– Only breaks extra blocks when the held tool is appropriate
– Ore vein support
– Vanilla block breaking logic is preserved for drops and interactions
## Two Versions Available
This project is available in two separate versions for NeoForge :
### Zone Miner
The standard version uses `legacy durability`.
Your tool loses durability based on the number of blocks actually broken.
[You’ll find it here!](https://modrinth.com/mod/zone-miner-legacy)
### Zone Miner Single Use
This version keeps the same mining features, but only uses `one durability point` for the whole area break.
_You’re on the right page!_
## Controls
– `Y` : Cycle mining mode
– `U` : Open custom area settings
## Custom Area Settings
The custom mode lets you configure:
– Left
– Right
– Up
– Down
– Depth
**Zone Miner is designed to stay simple and practical**
no enchantment requirement, no complicated setup, just configurable area mining with two durability variants depending on how you want to play.