Packs Shop
Manange donate/shop packs (case) with animation and full customization
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Packs Shop
A good plugin that provides the ability to create paid packs (cases) for in-game currency or link them for donations. Packs have full customization, choice of in-game currency, pack distribution; almost anything can be added to a pack. It copies the entire NBT tag of the item to display it in the pack.
Commands:
``` /packs - open the pack purchase menu /packs admin - open the pack editor menu /givepack <user> <count> - give a pack to a player (even if they are offline) ```
The plugin was developed specifically for one SMP server and will receive updates if the server needs them. Currently, a non-final version of the plugin is being released, as it still requires menu design improvements and other adjustments.
config.yml
shop: currency-material: DIAMOND_ORE currency-name: "&bалмазной руды"
pack-item: name: "&6Пак: &f%pack%" lore: - "&7Цена: &b%price% %currency%" - "&8Поставьте шалкер и откройте его"
effects: blindness: ambient: false particles: true icon: true
animation: ticks-per-step: 15 total-steps: 27
sounds: enabled: true buy: sound: minecraft:entity.experience_orb.pickup volume: 0.45 pitch: 1.05
pack-place: sound: minecraft:block.shulker_box.open volume: 0.45 pitch: 0.8
pack-open-start: sound: minecraft:block.ender_chest.open volume: 0.4 pitch: 0.95
pack-open-step: sound: minecraft:block.note_block.hat volume: 0.22 pitch: 1.5
pack-open-reward: sound: minecraft:ui.toast.challenge_complete volume: 0.55 pitch: 1.0
offline-delivery: sound: minecraft:entity.player.levelup volume: 0.45 pitch: 1.0
defaults: pack-material: SHULKER_BOX animation-material: NETHER_STAR icon-material: CHEST reward-material: DIAMOND price-ores: 1 blindness-ticks: 60 blindness-amplifier: 0
gui.yml
titles: shop: "&0&lМагазин паков" editor: "&0&lРедактор пака" rewards: "&0&lНаграды пака" opening: "&0&lОткрытие пака" shop: info: material: EMERALD name: "&a&lПокупка" lore: - "&7Нажмите на пак, чтобы купить его" pack-lore: - "&fЦена: &b%price% %currency%" - "&fНаград в паке: &e%rewards%" - "&aНажмите для покупки" editor: create-pack: material: LIME_CONCRETE name: "&a&lСоздать новый пак" lore: - "&7Будет создан пак вида &fpack-N" pack-lore: - "&fЦена: &b%price% %currency-short%" - "%enabled%" - "&eНажмите для редактирования" icon: name: "&6&lИконка пака" lore: - "&7Возьмите предмет в руку и нажмите" display-name: material: NAME_TAG name: "&d&lНазвание пака" lore: - "&7Нажмите и введите название в чат" price: material: DIAMOND_ORE name: "&b&lЦена: &f%value%" lore: - "&7Нажмите и введите число в чат" blindness-ticks: material: INK_SAC name: "&7&lСлепота: &f%value% тиков" lore: - "&7Нажмите и введите число в чат" blindness-level: material: FERMENTED_SPIDER_EYE name: "&8&lУровень слепоты: &f%value%" lore: - "&7Нажмите и введите число в чат" animation-item: name: "&e&lПредмет анимации" lore: - "&7Возьмите предмет в руку и нажмите" pack-material: name: "&5&lМатериал пака" lore: - "&7Возьмите шалкер в руку и нажмите" enabled-on: material: LIME_DYE name: "&a&lПак включен" lore: - "&7Нажмите для переключения" enabled-off: material: GRAY_DYE name: "&c&lПак выключен" lore: - "&7Нажмите для переключения" rewards: material: CHEST_MINECART name: "&6&lНаграды" lore: - "&7Открыть редактор наград" delete: material: TNT name: "&c&lУдалить пак" lore: - "&7Удаляет пак без восстановления" preview: material: ENDER_CHEST name: "&b&lВыдать себе пак" lore: - "&7Получить предмет этого пака" back: material: ARROW name: "&f&lНазад" lore: - "&7Вернуться к списку" rewards: add: material: LIME_CONCRETE name: "&a&lДобавить награду" lore: - "&7Возьмите предмет в руку и нажмите" - "&7Шанс задается потом через чат" back: material: ARROW name: "&f&lНазад" lore: - "&7Вернуться в редактор пака" reward-lore: - "" - "&fШанс: &b%chance%%" - "&7ЛКМ: изменить шанс в чате" - "&7ПКМ: заменить на предмет в руке" - "&7Shift+ПКМ: удалить награду" opening: running-item: name: "&e&lОткрытие..." lore: - "&7Звезда проходит по наградам" status: enabled: "&aВключен" disabled: "&cВыключен" reward-default-name: "&fНаграда #%index%"
I don't see the point of adding the other files, since they are inserted incorrectly on the platform anyway; in general, you'll figure it out yourself, everything is intuitively clear there