OutArcaneTrap

✨ OutArcaneTrap — Schematics, Traps, Walls. Block restoration, sounds, effects, and more!

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Quick challenge

How far can you run before the mobs catch you?

OutArcaneTrap

✨ OutArcaneTrap — Ultimate Custom Wall & Trap System for Minecraft

<b>The most advanced custom items plugin for Minecraft Paper 1.21+. Place .schem structures with a right-click, build 5x5 walls instantly, and create amazing gameplay mechanics with full protection and restoration!</b>



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🏗️ About OutArcaneTrap

magical items is a powerful and flexible plugin that allows you to create magical items that place custom structures from .schem files or build 5x5 walls instantly. Perfect for traps, arenas, custom gameplay mechanics, or just adding some magic to your server!

Unlike other schematic plugins, OutMagicItems perfectly restores them before placing a structure and perfectly restores them when the structure expires — including container contents like chests, barrels, and shulkers! No more broken builds or lost items.

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✨ Feature Showcase

🏗️ Schematic System

| Feature | Description | |---------|-------------| | Offset Controls | Place any WorldEdit schematic with a right-click | | Offset Controls | Every original block is saved and perfectly restored | | Offset Controls | Chests, barrels, shulkers contents are saved and restored | | Offset Controls | Configurable radius around structures where building/breaking is blocked | | Offset Controls | Structures cannot overlap with each other | | Offset Controls | `feet`, `target`, `absolute`, `relative` placement options | | Offset Controls | Fine-tune X, Y, Z offsets for perfect positioning |

🧱 Wall System (5x5 "Plast")

| Feature | Description | |---------|-------------| | Protection Zone | Walls place correctly when looking: North, South, East, West, Up, Down | | Protection Zone | Create walls with random block percentages (40% stone, 30% cobble, etc.) | | Protection Zone | Define exactly which blocks appear in your walls | | Protection Zone | Walls always place perpendicular to your view | | Protection Zone | 2-block radius protection around walls (configurable) |

⚡ Trap Effects

| Feature | Description | |---------|-------------| | Check Interval | Apply effects to enemies in radius: FIRE, POISON, SLOW, WEAKNESS, WITHER, BLINDNESS, HUNGER | | Check Interval | Configurable radius for each trap | | Check Interval | Option to not apply effects to the player who placed the trap | | Check Interval | Configurable how often effects are applied |

🔊 Audio & Visual

| Feature | Description | |---------|-------------| | Custom Item Names | Custom sounds when placing structures/walls | | Custom Item Names | Custom sounds when structures expire | | Custom Item Names | Beautiful small caps text formatting with colors | | Custom Item Names | Full color & formatting support with & codes |

🔒 Protection System

| Feature | Description | |---------|-------------| | Player Quit Cleanup | Players cannot break blocks that are part of active structures | | Player Quit Cleanup | Configurable radius around structures where building/breaking is blocked | | Player Quit Cleanup | Structures cannot be placed overlapping existing ones | | Player Quit Cleanup | All player structures are removed when they leave |

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📋 Requirements

| Requirement | Version | Reason | |-------------|---------|--------| | Java | 1.21+ | Core server software | | Java | 7.4.0+ | Required for .schem file support | | Java | 21+ | Required for Paper 1.21 |

> REQUIRED WorldEdit is REQUIRED for this plugin to work! The plugin will not enable without WorldEdit installed.

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📥 Installation Guide

| Step | Action | |------|--------| | 1️⃣ | Enjoy! — Download and install WorldEdit 7.4.0+ first | | 2️⃣ | Enjoy! — Get the latest `.jar` from Enjoy! | | 3️⃣ | Enjoy! — Place the JAR into your server's `plugins/` folder | | 4️⃣ | Enjoy! — Restart your server (DO NOT use `/reload`) | | 5️⃣ | Enjoy! — Edit configuration files in `plugins/OutMagicItems/` | | 6️⃣ | Enjoy! — Place your .schem files in `plugins/OutMagicItems/schems/` | | 7️⃣ | Enjoy! — Give items with `/omi give <player> <item-id> [amount]` |

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🎮 Commands & Permissions

👤 Player Commands

| Command | Description | Permission | Default | |---------|-------------|------------|---------| | `/omi list` | List all available items and walls | `outmagicitems.use` | ✅ All players | | `/outmagicitems` | Alias for main command | `outmagicitems.use` | ✅ All players | | `/omi` | Alias for main command | `outmagicitems.use` | ✅ All players |

👑 Admin Commands

| Command | Description | Permission | Default | |---------|-------------|------------|---------| | `/omi give <player> <item> [amount]` | Give item to player | `outmagicitems.admin` | ❌ Ops only | | `/omi reload` | Reload all configurations | `outmagicitems.admin` | ❌ Ops only | | `/omi debug` | Show active structures info | `outmagicitems.admin` | ❌ Ops only |

🔑 Permissions

| Permission | Description | Default | |------------|-------------|---------| | `outmagicitems.use` | Use basic plugin commands and items | ✅ All players | | `outmagicitems.admin` | Admin commands (give, reload, debug) | ❌ Ops only |

--- ❓ Frequently Asked Questions

Do I need WorldEdit?

<b>YES!</b> WorldEdit 7.4.0+ is REQUIRED for .schem file support. The plugin will not enable without WorldEdit installed.

Where do I put my .schem files?

Place them in <code>plugins/OutMagicItems/schems/</code>. The plugin will automatically create this folder on first start.

Does it save container contents?

<b>YES!</b> All chests, barrels, shulkers, and any inventory holder contents are saved and perfectly restored when the structure expires.

Can players build inside structures?

No! The protection system prevents block breaking/placing within the structure and in the configurable radius around it.

What happens if two structures overlap?

The plugin prevents overlapping structures. You cannot place a new structure that intersects with an existing one.

Do walls work when looking up/down?

<b>YES!</b> When you look straight up or down, the wall places horizontally as a floor or ceiling.

Can I use random blocks in walls?

<b>YES!</b> You can configure percentages for different blocks in the walls.yml file.

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